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CREDITS Publisher AK Interactive S.L. Fernando Vallejo Chief Editor John Murphy Rick Lawler Original idea Art director Mig Jiménez
by Mig Jimenez
W
elcome to the 4th issue of “The Weathering Magazine”. For us it was a big adventure as it is not easy to do a magazine specializing in weathering. However, we are experts in this area
Editorial Management Carlos Cuesta Graphic and 3D Design Enrique Royo
and during these past years we have lead the way by developing many new products and
techniques that are now popular throughout the world. With this magazine we now have a platform was we can demonstrate and archive the many techniques specific to our hobby. And, due the overwhelming response we have received from around the world we know that this kind of magazine that you were waiting for. From all AK staff, thank you very much!
And now we want to guide you into the fascinating world of the engines, fuel and oil. Actually, I see how many Layout PER Article Assistant Iain Hamilton
of you are using these types of effects on your own models; and the greater importance this effect is to giving your model a realistic appearance. We think this chapter is very important because it covers an important stage in the last steps of the weathering process. If we make some ugly fuel or oil effects, we can ruin our model. This time our special guest is David Parker, publisher of the great AFV Modeller magazine. He presents for us his
Editorial Assistant Chema Pellejero Sales Manager Jalal Benali
incredibly realistic King Tiger engine in 1/16th scale. I’m sure that you will agree that David captures the authentic appearance like no-one else can. Of course, this issue also includes contributions by many of our friends who will explain to you many of the different tips and techniques that can be used for engines, fuel and oil. One more thing: for those few of you who were not happy with Akatsiya’s roll, we have prepared a great sur-
Akatsiya Photographer José Irún
prise. Just go to the next page!
Akatsiya Leticia Crespo Collaborators Rubén González César Oliva David Parker Jamie Haggo Lincoln Wright Marc Reusser Wu Bayin Alex Uschi Van Der Rosten
March 2013
www.theweatheringmagazine.com [email protected][email protected] Quarterly magazine
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INDEX MAYBACH HL 230 P30 ENGINE Our ver y good friend, David Parker,shares a very special look at his ultra-realistic techniques for painting and weatheringhis 1/16th scale King Tiger Engine. pag. 6
ASPHALT PAVING MACHINE On the Highway to Hell there are no clean machines. Rick Lawler takes grease and grime to the extreme on this 1/50th scale die-cast Road Warrior. pag. 11
F15 JET PIPES John Murphy takes us a ride on the wild side with a jet fueled tutorial using metallic paints and space age weathering on a set of F15 Jets Pipes. pag. 24
WEATHERING AN OVERUSED L4500R ENGINE Taking the long way home, Wu Bayin drives an overused L4500R engine to the extreme (weathering) limits. pag. 36
OIL TANK WEATHERING John Murphy rides the rails with a slick demonstration showing spilled fuel stains on a pair of 00 gauge railroad tanker cars. pag. 40
PAINTING A WWI ENGINE Looking for a realistic metal finish? Alexander Glass gives brings us an enlightened tutorial on using buffing metalliazer paints and metallic pigments. pag. 46
KRÖTE Ma.K Down to earth elements of grease, grime and oil are taken to another world as Lincoln Wright weathers his Ma.k KROTE Walker, demonstrating that fantasy and reality can share the same palette. pag. 52
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David Parker
The entire production run of the King Tiger only lasted a total of 14 months with the Serienturm versions only entering service in June 1944. This means that even a veteran vehicle surviving to the end of hostilities would perhaps be nine or ten months old and for the majority their combat life would be a matter of a few months at the most. When modelling the Maybach HL 230 P30 engine for my Trumpeter 1:16 scale King Tiger this was at the forefront of my vision for the look of my engine. Tempting as it is to model a chipped and corroded engine with leaking oil running down the sides and big greasy stains I just dont think this would be realistic for a relatively new high performance German engine. A leaky engine would be replaced and indeed the vehicle that I decided to model is shown in a series of photos having an engine changed within weeks of being delivered to Pz.Abt.505. 6 / THE WEATHERING MAGAZINE / FUEL & OIL
Trumpeter did an excellent job with their 1:16th Maybach and captured the look of the chunky V12 superbly. There are limits to what can be done with injection moulding and all the small pipework detail needed to be added and I did this using different sized brass, copper and lead solder wire. Insulating tape was used to make the sleeves on the smaller pipes and lead sheet was used for the sleeves on the bigger cooling pipes at the back of the engine. There was also considerable detail added to carburetors with the interconnected throttle linkages even though these sit under the big air filters on top of the engine. I wont go into detail here as the focus is on the painting of the engine.
Here is the carburetor assembly which is actually four carburetors which are linked together so as to run in unison.
The great thing about engines is that they are purely functional and are finished accordingly. I chose Gunze Aqueous Hobby Color RLM 66 Black Grey H416 to spray my engine block. The paint was diluted with Gunze blue label thinners although I find that water also works well. The Black Grey dries with a very appropriate slight sheen which reqires no further varnishing but is immediately ready to begin weathering. The red pipes and their connectors were painted as were the other different coloured details before the weathering started.
The air filters were painted in an ivory colour with plenty of scuffs and chips as well as a layer of dust as these are the parts that are visible when the engine deck hatch is opened. The orange label was hand painted.
A pin wash of a mid brown oil paint mix was applied over the engine and this was also used to add runs and streaks across the rocker covers and down across other parts of the engine. As this dried I went back to enhance the effect with several stronger coats of wash in areas where dust and grime would naturally accumulate.
The magnetos were painted in Gunze Mr Metal Color Aluminium with the bolt detail picked out with Stainless
This area of the engine will be covered by a fan cover so I did not waste time on weathering effects here.
The exhaust pipes were painted with Gunze Burnt Iron before having washes of pale brown acrylics overlaid over them.
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Looking down on the Maybach you can see the muck that has collected on the upper surfaces and in the recesses.
The clutch plates were painted with Alclad Steel for a convincing polished metal effect.
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The fuel pumps were painted in Mr Metal Color Stainless and then given the same mid brown oil wash.
These dust effects were then further enhanced with similarly coloured pigments working them into all the crevices and onto all the horizontal surfaces. The key to finishing the Maybach is observation and if you have an old car just lift the bonnet and see how it looks. Dust and debris settles onto all the horizontal surfaces. In the case of the Maybach it is crammed into a very narrow engine bay with minimal space around it. Unless it is removed from the vehicle the only area that is accessable is the top. The same coloured oil wash was also used to tone down the other fittings on the engine like the cooling system pipes and their rubber connector sleeves.
Read more about the complete King Tiger in this issue of AFV modeller. And Coming soon a book about it.
An oil paint wash of a mid brown shade was applied over all the engine parts.
Vallejo Air Black was used for the sleeves with Mr Metal Color Stainless used for the metal clips.
Vallejo Cavalry Brown 70982 was used for the cooling system pipes
The whole engine was sprayed with a coat of Gunze RLM66 H416 which has an excellent satin finish
‘Rain marks’ or streaks from moisture running down the engine are created with oil washes and enhanced with pastels. I kept these effects quite restrained as the engine bay was a very hot space!
The starter motor is unpainted and was given an aluminium finish using Mr Metal Color Aluminium.
Dust and grime sitting on the horizontal surfaces is the key to bringing the big motor to life.
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The placards on the magnetos are generic rub down decals from the Archer Fine Transfers range.
Overall views of the finished engine bay which show just how little of the engine is visible. Each side of the engine are the twin radiators and fan units. The fans are powered by drive shafts running off the sides of the engine and the each side of the radiators are pairs of shutter boxes with adjustable louvres to control the airflow to the radiators. A cable connection allows the crew to regulate this from a handle mounted on the firewall.
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Squeezing the engine into the cramped engine bay of the King Tiger with plenty of connections still to be made to plumb it in.
The engine was just one small part of the massive three and a half year puzzle that building Trumpeter’s 1:16 King Tiger became. Here is the entire hull with the fully fitted interior.
Rick Lawler
It is a hot, summer’s day – you are in your car, traffic has come to a halt and your patience is at its end. Ahead you can see the hustle and bustle of the heavy equipment repairing the nation’s highways and byways – never ending. Among these specialized machines is the subject of this article; the Paver – or Asphalt Finisher. A machine whose purpose is to receive a dump truck loads of a hot, sticky, black, petroleum based product into one side of the machine and distribute it evenly out the other side in order to create the roadways for our Sunday drives. In this article I will show some of the products and techniques that can be used to create the severe staining and discoloration caused by the extreme conditions found on road construction sites. Specifically the paving machine, whose constant contact with asphalt, grease and grime make it the perfect choice for weathering.
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Die Cast models can be a good choice when looking for unique subjects to model. When the model is new the glossy paint finish the model looks more like a child’s toy.
3 It is difficult to paint directly onto the high gloss finish of the newly purchased die cast model. The first step is to give the surface a bit of “tooth” or texture by applying a light misting of a matte finish.
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10 4 A scrubbing pad and a small amount of paint is used to apply chips and scratches to the vehicle surfaces. 7 Surface chips and paint scuffs simulated using a pale yellow color applied with a fine tip brush. 8 Varying mixes of rust and grey paints are used to create a grimy, dirty color which is airbrushed onto the lower body and front bucket to form the basis for the heavier weathering that follows. 9-10 Looking at real world vehicles I can see that the tar and asphalt stains are not uniformed, but rather occur in streaks. To create this appearance I use a soft, wide brush dampened with 99 % Isopropyl Alcohol to gently remove the base grimy base color – downward strokes are used. One must be very careful when doing this procedure as the alcohol is very aggressive toward the paint finish. A second brush loaded with tap water is useful to control or stop the stripping process.
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11 These initial foundation layers of paint and weathering are protected from the subsequent weathering processes by a light layer of AK Interactive Satin Varnish. THE WEATHERING MAGAZINE / FUEL & OIL / 13
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Chromatic richness and paint fading is achieved by the use of pale yellow and cream colored artists oils carefully worked into the surface finish.
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Heavy stains of tar and grease are created on the lower body by heavy
applications dark colored of artist’s oils.
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Again using a wide brush dampened with white spirits the heavy applications of artist’s oils are blended into the finish – downward strokes reinforce the streaking effect.
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The front bucket receives the same type of artist’s oil treatment as on the vehicle sides. Notice that grey colors are also used in order to enhance the depth and visual interest of the dark colors.
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Thinner is first applied along panel lines and surface details in order to break surface tension. This is followed by a light application of Dark Brown Wash along panel lines and surface details in order enhance definition.
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A liberal mix of AK Engine Grime and AK Engine Oil are spread into the interior of the bucket. I can use the different sheens of the two effects; the glossy nature of the Engine Oil and the Matte finish of the Engine Grime, to replicate older stains and more recent stains.
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A brush loaded with AK Engine Grime and AK Engine Oil is flicked by my finger to produce random splashes and drips along the lower areas of the vehicle.
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César Oliva
Many figure painters are hesitant to add weathering to their finished works. Maybe this is true because a figure painter is only focused upon with capturing the all-important proper lighting scheme, or, maybe the artist is just fearful of ruining their work by adding elements of dust, dirt, mud or grease and to their piece. As a result, figure painters tend to keep a very restrained weathering approach to their work. While that may be suitable for a single figure setting, diorama builder’s and AFV modelers should consider a more aggressive approach to their figure painting taking into account the specific environment and setting for their figures - and weather them accordingly. In regard to this, oil and grease is probably the easiest of all these effects to apply on a figure. What is paramount here is location: WHERE do you actually put the stain? Of course you must also account for their shape and size of the stain to make it both logical and pleasant to the eye; this is especially true about grease stains on the skin areas.
1-2 We start with the almost finished figure. The dust and other weathering have been already applied. Later on, after we have finished painting the grease and oil stains, we can revisit the other weathering steps (including the highlights and shadows). Although the steps here are shown here in a linear way for presentation and learning purposes, it is normal to go back and forth until reaching the
desired results. You must tinker with them along the way as some of the effects can be lost with each subsequent step.
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I prefer to use oil and enamel colours for oil and grease. Nothing beats the real thing! Although acrylics can also be used, it´s more difficult to get a nice feathered effect using them, and the satin/glossy texture of the enamel paint is an added bonus.
A very dark brown is mixed from black and a reddish brown. You can use a couple of shades, one lighter and other darker for variety, or just keep the black and brown separated and keep mixing them all the way.
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4 We start painting small dots of the oil mix slightly thinned with mineral spirits. Try to paint them randomly and in irregular shapes, but also concentrate them in logical places, e.g. think about how we tend to clean our hands in the thigh area, or the parts of the body and clothing that are usually touched. The beauty about using oils is you can just wipe away or rectify a mistake with a little white spirit.
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5 Now, with a brush only slightly dampened with thinners (I unload the brush in the kitchen towel as if to completely dry it), I begin to feather the dots or stains. Too much thinner on the brush will create a wash, completely wiping away the stain.
For the flesh areas I prefer to first dry brush the grease (A tip: if you don´t have a dry brush at hand because you have been using them with white spirit or thinned paint, simply clean it in acetone or cellulose/lacquer thinners. These are so volatile that would dry almost immediately). As I side note I´d like to mention that I use synthetic brushes for applying grease and oil, just because I don´t like to employ my kolinsky brushes for anything but acrylics, as they are the main medium I use. But don´t fear using your expensive sable brushes for this technique if you paint with enamel or oils, or don´t mind using the same set of brushes with different mediums, as the dry brushing here isn´t nearly as aggressive as the one you´re accustomed to with AFV painting. We are using very gentle passes to build up the effect instead of the usual scrubbing of AFV techniques. Again try to paint random patterns in logical places. Some stains larger, some smaller.
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Now we can add darker spots inside some of the stains in both the flesh and cloth areas with the slightly thinned mixture. It´s not necessary to soften the edges of these spots.
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These little details are part of the final look of our model and they will help to make the model more real and attractive. These details make a difference between a regular work and a good work. These days we can find a lot of products that imitate these effects, but they require skills of painting and practice. Fuel, oil and grease generate streaks, splashes, stains, etc. The matter is how to do them in a veritable way.
Rubén González
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In this occasion I tried to represent spills over the fuel intake of a tank, using Bitume oil paint from Titan, some pigments, Wet Effects Fluid from AK and White Spirit.
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We start by applying some washes around the fuel intake and some streaks in the side. It’s better to build the effects slowly and in layers, but at this point is easy to remove any excess with thinner.
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Using a wider brush when the oil is fresh we can get some pigments and place them around the fuel intake in order to dry the area. With this we achieve a base painting with texture that doesn’t flow freely in the model.
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We dry the area again adding more pigments and little by little we get the characteristic grime that occur when the dust mixes with the liquid fuel. The most important thing is to get a well diluted paint, without lumps. As in previous step, we can remove the excess with thinner.
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To achieve several shades and shines we’ll make a mixture of oil paint, White Spirit and Wet Effects from AK. This mixture must seem a coloured varnish and we’ll thinner it while applying.
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With this mixture, a toothpick and an old brush we’ll make splashes around the fuel intake. We’ll remove not desired stains with clean thinner.
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Final view with all effects done.
Several effect s both of oil an d fuel of splash with several sh es and spills ades in the inta kes of this Sher ingredients ar man. The e pigments, oi l paints and va rnish.
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ts more pigmen n I employed . 85 In this occasio Su is th ct in overdone ef fe . ills to achieve an sp e th icate tumen to repl I used Judea Bi
Here you can see the difference between the fuel intakes. I used AK079 Wet Effec ts around the towe r mixed with brown oil paint and without pigments, while in the exte rior I used a base of pigments.
between the fuel Here you can see the difference around the tower ts Effec Wet 79 intakes. I used AK0 out pigments, mixed with brown oil paint and with of pigments. while in the exterior I used a base
More spills effec ts of grease and oil in the shoc k absorbers, motor block and fuel tanks combining previo us technics and products.
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An entire jet aircraft engine can be very complex part of a model to paint and weather due to the fact it has to be painted in metallic colours that can be hard to replicate. Thankfully most models of jet aircraft, especially military aircraft all that will be visible on the completed model will be the tailpipe section. Here we will show how to get a realistic metallic finish for these parts. John Murphy
1 The engine jet-pipes we are painting are cast in resin, so it is best to prime the parts prior to painting with the metallic colours.
2 We prime the pipes with an automotive Grey Primer.
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3 For the basic metallic colour we use Alclad-2’s Gun Metal.
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The Gun Metal is airbrushed on from the bottle without any need for any diluting.
We next apply Alclad-2’s Chrome Lacquer, this will give a nice bright contrast to the dark Gun Metal colour.
Remember that we want some of the Gun Metal to show through the Chrome to act as a shadow.
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A grimy wash of using Wash for Dark Yellow, this will add depth to the details and gives the nozzles that heat stained finish seen on Titanium engine parts.
As can be seen here, the wash takes the shine out of the Alclad paints. This will be rectified shortly.
9 F-15 engine tailpipes have a distinctive white patina on their inside surfaces. This is added by airbrushing an off-white colour into these pipes.
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To bring back the metallic shine, we first apply Dark Steel Pigments with a Q-tip (cotton bud).
The pigment is now buffed with an old brush that is only every used for metallic paints and buffing graphite pigments.
The finished F-15 eagle jet pipe and final stage compressor blade assembly.
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Jamie Haggo
Aero engines are working pieces of machinery and as such they can weather considerably. Second World War aircraft tended to have quite a short operational life before they were either lost of cannibalised for spare parts and as such the engines didn’t have much opportunity to get filthy, however some did survive and at the end of the war there was a vast surplus of aeroplanes waiting for scrap. Owing to the vast numbers, many aircraft were left to rot, sometimes for years, until it was their turn for the chop. In this article I will detail the weathering processes for an engine in one such unfortunate aircraft. The model is of a v fighter with an Allison engine, which has been left out in the open for many years at the Rukuhia aircraft dump and as such it has deteriorated quite a bit. This was the fate for many New Zealand aircraft after the war.
1 The engine we are using is a Quickboost resin engine insert designed for the Hasegawa 1:48 kit. It comes in one piece and is highly detailed although some scratch building will be necessary for the engine bearers and some wiring.
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2 Following a coat of Alcald Black Primer, the engine is hand painted with Vallejo Model Color acrylics. Allison engines tended to have grey rocker covers, which help to add a splash of colour.
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4 Winter Streaking Grime is a very versatile shade. We use it here as a filter and a wash to highlight the raised detail and also to impart an oily, well used feel.
6 Aircraft left out in the open for considerable periods will get filthy; to simulate this AK Interactive Dark Earth pigment is brushed on dry. It is important to do this in small steps and gradually build up the effect, take regular breaks to ensure we don’t get carried away!
In order to bring out the fine detail and impart a metallic sheen, the part was dry brushed with Vallejo Model Air steel. However, the braided hose is left out of this step for authenticity.
5 With the Winter Streaking Grime dry, note how effective the effect is, especially on the lighter coloured parts. For the ‘wash’ the product was diluted with about 25% AK Interactive white spirit and for the ‘filter’ about 80% white spirit.
7 Working the pigment in with a dry brush leaves a nice build up of dirt. When we are happy, it can be fixed in place using white spirit.
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9 The Engine Oil product dries to a glossy finish, therefore a mist coat of matt varnish is applied to tone down the shine.
8 Now for the oil and grease. Because this aircraft hasn’t run its engine for quite some years, the oil will not look fresh. Taking a small amount of AK Interactive Engine Oil on a brush, it is flicked on with a cocktail stick to simulate a splattered effect.
10 After some extra-detailing, it was time for the final stage. Leaving machinery out in the open will let moss and lichen grow, especially around organic matter such as oil. We apply a small amount of Warpigs Olive Green pigment very sparingly in places to simulate this. We find it’s best to apply it dry and then fix it with white spirit.
11 The completed engine can now be installed into the fuselage halves. Careful masking will ensure none of this painting and weathering will be spoiled whilst painting the rest of the P-40.
12 With the rest of the plane heavily weathered as well, it perfectly compliments the engine compartment. If you are interested in the chipping effects on the rest of the aircraft then issue #3 of the Weathering Magazine will guide you through this process.
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Mig Jimenez
Since the advent of the Industrial Revolution, oil and grease stains have become an everyday part of our mechanized world. Oil and grease stains are unique among weathering effects as they display a high degree of chromatic richness; from transparent to opaque, glossy to matte. Therefore, no matter what type of modelling subject that we
choose to build it is very important that we take time to study the subject using colour photographs and real world examples.Luckily there are a lot of colour pictures of Type 69 II in Iraq and Iran. I took some of those pictures to make the fuel and grease stains. It is very useful to learn where and how to paint them in your model. One of the most important aspects to bear in mind is that the spilled fuel and grease soaks the dirt and dust that is around and sometimes this gives them a reddish or orange colour. Sometimes we think that this is rust, but in the desert, these reddish stains are dust mixed with those products.
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Mudguards are the most appropriate area to make effects of oil mixed with dirt and dust.
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We’ll use reddish pigments and an old brush to apply them.
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The pigments are applied dry, over a wide area.
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These pigments are applied around the side fuel tanks.
5-6 We moisten the pigments with White Spirit, avoiding to stir them with the brush.
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Once the pigments are dry we can check the reddish tones and the irregular shapes. Remember, for best results, this step must follow the general dusting stage we performed in earlier steps.
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While the pigments are drying we can apply black smoke pigments around the exhaust.
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Now is time to create the grease and oil stains. AK Interactive Engine Oil (AK084) which is specially created to make this effect properly and accurately. This mixture makes it easy to quickly achieve consistent, realistic results.
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We start applying little drops of the fluid around the details, allowing them gather. We can thin AK084 with White Spirit to achieve transparencies.
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As seen in reference photos, small drips of motor oil can be found behind the exhaust. We can replicate this effect by applying narrow, vertical lines.
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We’ll accumulate some big drops of oil behind the fuel tanks.
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Diluting the Engine Oil with White Spirit will allow us to carefully paint small details using a fine brush.
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A transparent effect can be made thinning the oil and let it dry over the previously dusted area.
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Is very important to concentrate drops in some areas, and let others clean. This irregularity will give us more realism.
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We obtain greater intensity and shine by applying several layers.
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Final view of the stains and oil drops. Compare different intensities and sizes.
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Accumulated oil can be used effectively to show contrast on the fuel tanks.
John Murphy
We show a couple of different methods for creating realistic metal effects for rocket engine nozzles using a range of Alclad-2 metallic lacquer finishes. These finishes will be perfect for all manner of spacecraft engines, whether they are real or Sci-Fi
1 Even though the Space Shuttle nozzles are cast in light grey resin, they will still need priming before applying the metallic effects.
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After priming with a grey automotive primer, the nozzles are to be shaded using Alclad-2 Gun Metal.
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A mix of Airframe Aluminium and Gold Titanium are airbrushed on leaving some of the Gun Metal to show through around the pipe work.
4 Next a coat of acrylic matt varnish is airbrushed on, to seal and protect the Alclad lacquers.
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The pipe work is now masked off and Transparent Blue is carefully misted on either side of these pipes.
6 Here we can see the Transparent Blue in place. 7 We next add a colour wash using Streaking Grime for Dark Yellow. 8 Once the Streaking Grime has dried fully, we can see how it has toned down the blue and unified the other metallic tones.
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9 Lastly we pick out the pipe work and other raised details using Citadel miniatures Mithril Silver.
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Nozzle 2
For our second Space Shuttle rocket nozzle we will demonstrate a slightly different technique, which offers a different finish, but just as realistic as the first.
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We then repeat the stippling, but this time using the brighter Mithril Silver and use a coarser grade applicator, in this case a piece of Scotchbrite pad.
6 Next we airbrush on a light coat of Alclad Gold Titanium. 7 Lastly a wash for dark yellow vehicles is applied, this is thinned with white spirit to keep the effect subtle. 8
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Here we can compare Nozzle 1 (left) and Nozzle 2, both involved slightly different techniques, but both create great looking and realistic results.
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A with the first nozzle we first prime, then apply a coat of Alclad Gun Metal.
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We then lightly buff the nozzle before applying a coat of matt varnish to prevent the enamel based washes affecting this lacquer finish.
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The next step involves stippling Citadel Miniatures Boltgun Metal acrylic paint with a piece of fine sponge.
4 Before the Boltgun metal has chance to dry, we can use a flat artist’s brush to blend and soften this harsh stippling effect.
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Painting a typical WWII truck engine could be challenging and interesting, compare to most of the modern truck engines, which are better protected and in good repair, the WWII engines were always confronted with tougher situations and environment, some of them could show their age even when it was still well functioning (much more like an old farming tractor engine). So I’ll take the overused engine of L4500R for example, and bring it to life with chipping, pigments and oil paints.
Wu Bayin
1 This is the engine from the Zvezda L4500R, we have cut the exhaust pipe down, for easier handling. The engine is first primed with Mr. Surfacer 1200.
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A dark base coat mixed from Tamiya XF63 and X-4 is airbrushed over the entire engine.
Next, airbrush several thin coats of rust tones using Tamiya XF-3 and XF-79, notice that the dark grey base colour is still visible.
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We now splash three different rust tones from the Lifecolor Rust set randomly with a stiff brush, this will also add some texture to the surface. Remember not to use the lightest orange in the set, because we’re preparing an old rusty base for further chipping so no fresh rust should be seen.
Once the Lifecolor Rust paints have dried, we now apply a layer of hairspray.
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After the hairspray has dried fully we can cover the engine with a coat of light grey and for this we use a mix of XF-2, XF-25 and XF-63.
Using a short stiff-bristled brush and some water we start to create the chipping effect.
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Using a short stiff-bristled brush and some water we start to create the chipping effect.
We can now add patches and flakes of a bright blue paint with a brush.
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This step is quite important because we’ll bring the dull looking engine to life with some more bright colours and chipping.
For small pieces, such as this pipe it is easier to hand-paint the chips, rather than trying to use the hairspray technique for example.
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More rust tones are now added to the exhaust manifold and pipe using the sponge technique.
Now we can start to blend all the elements together and bring harmony to this engine. First a dark wash is applied with a round brush, using AK’s Dark Brown and Streaking Grime.
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After the wash has dried fully, we now apply dark Earth pigment in the corners and Track Rust onto the exhaust pipe.
We follow these initial pigments, by adding a further three different tones of earth and dust.
17 16 Sprinkle several rust pigments randomly on the exhaust and then fix the pigments with white spirit.
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The final touch is to add fuel and oil stains over the pigments, using AK’s Engine Oil and Abteilung 502 Engine Grease. this is what brings the entire engine back to life. Be careful with the location and the amount of the fuel and oil runs, as too many will ruin all the previous effects. For the best results use a fine pointed brush.
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John Murphy
In this step-by-step we will demonstrate the tec hniques used to recreate the fuel and oil spills down the sides of rai lway fuel and oil tank wagons along with the distinctive ora nge/brown grime that coats almost all freigh t wagons, carriages and locomotives on modern railways.
For this article we will be using a couple of Bachmann 00 gauge 45-ton TTA Tank Wagons. Although these wagons are beautifully detailed and painted they are just too clean to look real. Some of these model companies now offer locomotives and rolling stock, that are pre-weathered, but these don’t look very realistic either, as they have simply been misted over with grainy brown paint using an airbrush! Let’s now show you how to do it properly.
1 / 1a 1/ 1a For this guide we will be using two identical Bachmann wagons. To one of them we did add some graffiti decals from Uschi van der Rosten
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2 The first step is to mix Humbrol Enamel Khaki 26 and Olive Drab 66 with enamel thinners.
3 This mix is sprayed onto the wheels, axles and lower framework.
4 4 Once the framework is painted, we can now add grime effects to the tank including the edges of the weld seams.
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5 Using white spirit and an old brush used for dry-brushing, we remove the excess paint from the framework.
6 In this close-up we can see that the aim is to leave some of the grime colour around raised details, such as rivets and along recessed edges.
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7 We can now start weathering the grime colour on the tank. We start by airbrushing white spirit onto the tank to soften the enamel grime paint.
8 Next we gently and repeatedly drag a piece of Scotchbrite along the sides of the tank. This is to simulate the distinctive scratches often seen on these wagons.
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9 9 Here we can see the effect of the enamel grime now the excess has been removed from both wagons. Note the left-hand one has been wiped over with a cloth rather than Scotchbrite.
10 10 On the cleaner wagon, we now add softer tones of the orange/brown, this time using acrylics. Here we have used a mix of Lifecolor Israeli Sandgrey 1982 and Wood (warm light shade).
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11 The paint is heavily thinned and concentrated along the top and in the form of streaks down over the sides.
12 A common feature on these wagons is that the wagon number and any warning or information labels are constantly wiped clean. We can do this with white spirit and a cotton bud Q-tip.
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13 13 The grime weathering is now complete on both wagons.
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14 The first step for adding the fuel/oil effect, is to airbrush on AK’s Engine Oil, this was thinned with a small amount of cellulose thinners.
15 As can be seen here, the Engine Oil dries to a high gloss finish, which can be toned down with some satin enamel varnish.
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16 On the second tank wagon we want to simulate thicker oil spills down the sides, so to do this, we airbrush a mix of the original AK Engine Oil mixed with Humbrol Satin Black Enamel. Again this mix was thinned with Cellulose thinners.
17 The finished wagons complete with some subtle chipping and rust staining. Some further oil stains were added around the axles to replicate lubricating grease.
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Here is a classic example of the oil staining on the side of one of these oiltanks. Notice how clean the wheel hub covers are.
This wagon shows perfectly all the scratches in the grime along the sides of the tank.
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In this example we can see how all the information and warning labels have been kept clean and free from grime.
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More scratches along the sides. The spilt oil on this wagon has run down the sides in thin lines instead of large stains.
Aircraft engines tend to get dirty rather quickly once they enter service. That’s what they have in common with almost all internal combustion engines. Especially older styles of engine such as those in World War 1 fighter aircraft. These early engines tended to shake, rattle and leak while they were in use. Of course any leaking oil would be wiped it off during servicing. But, you know if you have a cloth with a little bit of oil or grease on it, it won’t take long until the entire area you work on is coated in a film of oil or grease. Then add to this, the dust of a battlefield and field maintenance conditions, which causes the oil to act like a magnet for dust and dirt.
In the following steps, we will show you how easy it can be to achieve a complex looking finish, such as seen on this WWI Mercedes Benz engine.
Alex Uschi Van Der Rosten
1 1 After a good coat of primer we paint the entire engine in a flat black. It’s good to have a surface, which has a little bit of a grainy texture.
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Mr. Metal Iron (212) has now been applied onto the engine block, which has created a partial shine but it is still not exactly the finish we want.
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As soon as the Iron has dried, we now can use a Q-tip, a piece of cloth or even tissue paper for polishing. For the best results though, we recommend a piece of cloth from an old T-shirt, which has become a “metalizer” over repeated use. Q-tips help on one spots that should be highly polished.
4 Now we have achieved the first effects. To create more depth to the
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polished areas by using a combination of SNJ’s Aluminium and AK Interactive’s Dark Steel pigments.
5 During the polishing process some pigment has got onto the matt black cylinders. The easiest way to remedy this is to simply mask off the engine block and give the cylinders a fresh coat of flat black. 6 It is now time to apply dirt coloured pigments. We pick two earth tones and mix them individually with some white spirit.
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Our pigments now have been applied to the engine block. Thankfully white spirit does not affect the polished metal finish, which is a very good property. We can speed up the drying time with an airbrush to blow the pigments dry. A little piece of cloth can be used to wipe away all excess pigments.
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To add even more depth to the dirt and grime, some black oil paint colours were thinned with more white spirit and washed over the entire engine block. The pigments mixed with this black wash and collected in the corners to create a real dirty oily effect.
9 Another layer of dust pigments is now applied. This time we only add the pigments to the certain spots. In this photo the pigments are shown in their wet state before drying out. 10 Here is how they look once they are dry and ready to be wiped away. On this stage we do not use a cloth, but use brushes instead, making the entire process more controllable.
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The pigments are now where they should be: randomly collected in the corners. One may add a little bit more variation by giving a pin-wash with black or dark grey oil colours. It always depends on the subject and on the final look we are after and what colours to use exactly.
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To add the ultimate polished metal look, we use Kosutte-Ginsan polishing-powder. We load some onto a Q-tip and lightly burnish over the sides of the engine block.
13 The final step is to burnish the edges of the engine block using a lead pencil. This step creates some little highlights and adds even more depth to the metal effect. 14
Here we can see on the completed engine that the overlapping process of polished metal effects and pigment and oil paint washes combine to create a truly realistic finish. Once the detail painting and smaller parts are added, the engine really comes to life.
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Rick Lawler
In the prior issue of The Weathering Magazine I focused upon the exterior painting and weathering of the Diamond Reo truck. Now, it is time to turn the painting and weathering attention to the heart of the big rig, the big Cummins diesel engine. The engine in this example has had a long service life and it is certainly in need of an overhaul; tired gaskets and fittings allow engine fluids to leak over the engines surfaces.
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The engine is first painted overall with Steel Metalizer paint. Afterward, a layer of Heavy Chipping fluid is applied followed by the trucks exterior blue color. A quick pass with a damp brush produces a realistically worn finish.
Highly diluted acrylic paints are bushed over the surfaces to unify the finish and to produce a faded paint appearance.
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A variety of darker color Effects are applied to the engine to bring out the surface details and lay the foundations for grease and grime effect that follow.
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5 Engine Oil Effects are applied around fill caps and fittings. The glossy finish gives the appearance of more recent stains.
6 The trucks diesel engine installed onto the truck chassis. The grimy looking engine fits in nicely with the overall worn appearance of the trucks exterior.
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7, 8, 9, 10, 11 In real life stains are generally created over long periods of time – diesel mixing with the dust and dirt of the road. In a similar manner, the fuel stains on the trucks tanks are created by many subtle layers of Washes and Effects, which over time combine to create deep, rich stains.
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KRÖTE Lincoln Wright
Our biggest freedom with SF kits can also be a challenge, making them look real! Even with exotic designs such as this Ma.K Kröte walker, which we chose for all it’s exposed joints and hydraulics, engine and internals, we can ground them in our real world by applying some familiar and often seen effects such as grease, grime and oil and that’s what we will focus on in this article. It’s also fun to do!
1 Straight forward construction with all grab handles and tie downs replaced with brass and very heavy cast texture added with Tamiya Basic putty by finger tips. Fun!
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KOW W YOKOYAMA
Ma.k
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Base coat and primer applied via airbrush, Gaia Notes Ex-Black 02. Highly recommended, very strong and wonderful adhesion.
Base color applied with a large, flat brush - Field Grey 2 by Mr. Color.
Engine Area based with a large round brush using Mr. Color’s “Propeller Color” and Computer painted with Mr. Color’s RLM Black Grey. Some panelling with RLM Grey, also by Mr. Color.
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Winter Camouflage custom mix made by adding Gaia Notes ExWhite 01 to the base Field Grey and painted from the bottom up adding a little more white progressively and to taste.
A small selection of AK Interactive’s weathering goods are perfect for replicating oil and fuel stains, grease and grime as well as light rust and dust.
7 I decided to make one side much greasier, one side more grimy. Here I apply Engine Oil to represent grease in the knee joint.
8 8. Left side is a grimey hydraulic unit.
9 9. Dry, grimey and dirty knee hub.
10 10. The main hydraulic piston here looks good very well lubricated.
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This radiator area has a mix of Rust Streaks and Fuel Stains for an older yet still oozing spill.
Also with the engine, some drier grime and some wet, glossy oil effects for contrast.
Fuel Stains are perfect for a wider, thinner area of oily mess!
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Back to Engine Oil for the thick, rich stuff - layered over the top for depth and to look recent and fresh.
Dust Effects to age some areas of Grime.
Light Rust Wash is perfect for adding some highlight details and reality. Must have some rust on a Ma.K engine!!
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Ankle joints also benefit from some grease and oil.
As does this hinge for the heel, bringing life and motion to your machine.
Picking out one hinge can make a big improvement to the reality of your machine, contrasting others with rust, dust and grime.
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Fuel cap spills, first layer a nice, logical dropline area beneath to represent old spills. One or two layers is fine.
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Overlay the thicker Engine Oil for a recent spill, again for depth and realism!
I wanted to create the appearance of a motor that had seen years of use, and was quite past its, prime. One that had seen plenty of repairs, Marc Reusser gasket leaks, spilt oil, and accumulated grime. The kind that the owner would regularly have to tinker with to get, or keep, running; yet was still used on a daily basis.
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Color Modulation was used on the engine block to add some depth and contrast, for when the motor is placed in the engine bay.
Additional highlighting on the top of the engine block was done with Red artists oil paint. The black pieces were given a brush applied coat of thinned black artists oil paint, which when dry was buffed to a soft sheen, so as to create the feel of the plastic finish that these items have on a real vehicle.
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A mix of pigments was placed in areas on the block where heavier grime and dirt would accumulate. The pigments were then manipulated, and set, with a diluted wash mix of AK-Interactive “Pigment Fixer” and “Rain Marks for Nato Tanks”.
Small parts and components were weathered individually and with a variety of materials, before being attached to the engine block or placed in the engine bay. Doing the parts separately helps maintain some of the finish diversity/ variation on the finished model, that would be apparent on the real motor.
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Once all the engine components were assembled, everything was unified with a light dusting of varied pigments, and a thinned pin wash mix of AK-Interactive “Engine Grime” and Abt-502 “Engine Grease” oil paint.
The completed right side of the motor. Note how much the initial bright color of the engine block has toned down after all the weathering, yet has enough contrast, and creates a scale appearance.
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The completed Left side of the motor. Burnished metallic areas on small details such as the oil filler cap, and the dipstick handle, add some visual diversity and realism, especially if one is modeling a motor that is still in use.
8 Years of accumulated dirt, grease and oil deposits in the engine bay and on the frame were created by applying wetting the area with AK- , then sprinkling/placing a mix of black and brown pigments mixed with extremely finely sifted dirt, then applying a thinned mix of AK-Interactive “Engine Grime” and Abt-502 “Engine Grease” oil color over the area. This was layered, and repeated, till the desired effect was achieved. [Right side is before application of grease left side is after.]
ENGINES
OIL & FUEL REFERENCE
PHOTOS
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1 -2 -3 Leaking lubrication points on the wheel hubs create dark stains of grease mixing with dirt produce an interesting contrast of colors. 4 The effect of heat on the metal parts of these helicopter exhausts can be quite colorful. 5 Even a clean an engine on display at a museumdisplays the glossy sheen of leaking oil. 6 A perfect reference showing a fuel spill covered with a layer of dust. Notice how the fluids have washed over the hul and the rich variety of earthen colors as a result of the staining. 5
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6 7 A well maintained jet engine displays only limited areas of light fuel stains. However, the different reflective sheens and the variety of metallic colors are of interest.
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8 This vehicle provides us with many useful references. First notice that an exhaust pipe “in service” is a dark (not rusty) nearly black color as it is covered with soot and grime. Then, notice the staining of the paint below the exhaust outlet – a combination of the greasy smoke and dirt.
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A small oil leak on an aircraft can result in large, directional stains
due to the constant flow of wind over the surfaces.
14 Perhaps the only engine without a trace of oil, grease and dirt is this Maybach on display at the museum. 15 Examples of well-used engines that modelers often try to replicate. Notice the variety of stains, colors and texturesvisited on the different areas.
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16 An interesting contrast of the darker oil stain on these dirty tracks. Perhaps this is a good idea for an upcoming model? 17 Of course a fuel cell would certainly be a place to find stains. This example on an older vehicle demonstrates how the fuel has permanently discolored the paint. 17
18 - 22 Amazing pictures of real tanks with spilling oil and grease, Special thanks to J.J. Vicente from the Comunication Office in the “El Goloso” Military Base, RIAC 61, Madrid. SPAIN.
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POSTCARDS FROM THE WORLD
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POLAND POLSKA BYTOM MODEL SHOW
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Here ends time although she ’s iya Akats us. Now get will always be with CHICK ne r ready for ou w !! ue iss xt ne coming
IN THE NEXT ISSUE.. by the Devil of Modelling I think that it’s about time that we take mud seriously – don’t you? Of course you do. This is why in the next issue of The Weathering Issue we are going to wrestle with the topic of mud. Settle down boys, the mud wrestling that we are going to cover has nothing to do with scantily clad women wrestling in a pool of mud, but rather we are going to take a look at mud in all of its guises; from playful splashes and spatters to the seriously thick gooey paste that can bring armies to a standstill. Before I go any further we must first dispel the notion that models are best presented with a clean finish - or worse yet - the idea that if a modeler does decide to add mud it must be to hide some mistake in construction.Really? Don’t get me started! Like you, I spend my life in the real world where dirt and water combine to make mud. And this mud gets everywhere; splashed onto my car, caked onto my shoes and tracked into my home.In The Mud Issue we will examine mud, it’s appearances and characteristics, and then describe through articles and photographs some of the techniques and materials that can be used to create mud effects on all types of models. So pull up your boots and get ready to enjoy all of the gooey, sloppy, sticky, filth that will be the Mud Issue.
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Enrique Royo
Chema Pellejero
by Mig Jimenez
W
elcome to the 4th issue of “The Weathering Magazine”. For us it was a big adventure as it is not easy to do a magazine specializing in weathering. However, we are experts in this area
Editorial Management Carlos Cuesta Graphic and 3D Design Enrique Royo
and during these past years we have lead the way by developing many new products and
techniques that are now popular throughout the world. With this magazine we now have a platform was we can demonstrate and archive the many techniques specific to our hobby. And, due the overwhelming response we have received from around the world we know that this kind of magazine that you were waiting for. From all AK staff, thank you very much!
And now we want to guide you into the fascinating world of the engines, fuel and oil. Actually, I see how many Layout PER Article Assistant Iain Hamilton
of you are using these types of effects on your own models; and the greater importance this effect is to giving your model a realistic appearance. We think this chapter is very important because it covers an important stage in the last steps of the weathering process. If we make some ugly fuel or oil effects, we can ruin our model. This time our special guest is David Parker, publisher of the great AFV Modeller magazine. He presents for us his
Editorial Assistant Chema Pellejero Sales Manager Jalal Benali
incredibly realistic King Tiger engine in 1/16th scale. I’m sure that you will agree that David captures the authentic appearance like no-one else can. Of course, this issue also includes contributions by many of our friends who will explain to you many of the different tips and techniques that can be used for engines, fuel and oil. One more thing: for those few of you who were not happy with Akatsiya’s roll, we have prepared a great sur-
Akatsiya Photographer José Irún
prise. Just go to the next page!
Akatsiya Leticia Crespo Collaborators Rubén González César Oliva David Parker Jamie Haggo Lincoln Wright Marc Reusser Wu Bayin Alex Uschi Van Der Rosten
March 2013
www.theweatheringmagazine.com [email protected][email protected] Quarterly magazine
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INDEX MAYBACH HL 230 P30 ENGINE Our ver y good friend, David Parker,shares a very special look at his ultra-realistic techniques for painting and weatheringhis 1/16th scale King Tiger Engine. pag. 6
ASPHALT PAVING MACHINE On the Highway to Hell there are no clean machines. Rick Lawler takes grease and grime to the extreme on this 1/50th scale die-cast Road Warrior. pag. 11
F15 JET PIPES John Murphy takes us a ride on the wild side with a jet fueled tutorial using metallic paints and space age weathering on a set of F15 Jets Pipes. pag. 24
WEATHERING AN OVERUSED L4500R ENGINE Taking the long way home, Wu Bayin drives an overused L4500R engine to the extreme (weathering) limits. pag. 36
OIL TANK WEATHERING John Murphy rides the rails with a slick demonstration showing spilled fuel stains on a pair of 00 gauge railroad tanker cars. pag. 40
PAINTING A WWI ENGINE Looking for a realistic metal finish? Alexander Glass gives brings us an enlightened tutorial on using buffing metalliazer paints and metallic pigments. pag. 46
KRÖTE Ma.K Down to earth elements of grease, grime and oil are taken to another world as Lincoln Wright weathers his Ma.k KROTE Walker, demonstrating that fantasy and reality can share the same palette. pag. 52
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David Parker
The entire production run of the King Tiger only lasted a total of 14 months with the Serienturm versions only entering service in June 1944. This means that even a veteran vehicle surviving to the end of hostilities would perhaps be nine or ten months old and for the majority their combat life would be a matter of a few months at the most. When modelling the Maybach HL 230 P30 engine for my Trumpeter 1:16 scale King Tiger this was at the forefront of my vision for the look of my engine. Tempting as it is to model a chipped and corroded engine with leaking oil running down the sides and big greasy stains I just dont think this would be realistic for a relatively new high performance German engine. A leaky engine would be replaced and indeed the vehicle that I decided to model is shown in a series of photos having an engine changed within weeks of being delivered to Pz.Abt.505. 6 / THE WEATHERING MAGAZINE / FUEL & OIL
Trumpeter did an excellent job with their 1:16th Maybach and captured the look of the chunky V12 superbly. There are limits to what can be done with injection moulding and all the small pipework detail needed to be added and I did this using different sized brass, copper and lead solder wire. Insulating tape was used to make the sleeves on the smaller pipes and lead sheet was used for the sleeves on the bigger cooling pipes at the back of the engine. There was also considerable detail added to carburetors with the interconnected throttle linkages even though these sit under the big air filters on top of the engine. I wont go into detail here as the focus is on the painting of the engine.
Here is the carburetor assembly which is actually four carburetors which are linked together so as to run in unison.
The great thing about engines is that they are purely functional and are finished accordingly. I chose Gunze Aqueous Hobby Color RLM 66 Black Grey H416 to spray my engine block. The paint was diluted with Gunze blue label thinners although I find that water also works well. The Black Grey dries with a very appropriate slight sheen which reqires no further varnishing but is immediately ready to begin weathering. The red pipes and their connectors were painted as were the other different coloured details before the weathering started.
The air filters were painted in an ivory colour with plenty of scuffs and chips as well as a layer of dust as these are the parts that are visible when the engine deck hatch is opened. The orange label was hand painted.
A pin wash of a mid brown oil paint mix was applied over the engine and this was also used to add runs and streaks across the rocker covers and down across other parts of the engine. As this dried I went back to enhance the effect with several stronger coats of wash in areas where dust and grime would naturally accumulate.
The magnetos were painted in Gunze Mr Metal Color Aluminium with the bolt detail picked out with Stainless
This area of the engine will be covered by a fan cover so I did not waste time on weathering effects here.
The exhaust pipes were painted with Gunze Burnt Iron before having washes of pale brown acrylics overlaid over them.
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Looking down on the Maybach you can see the muck that has collected on the upper surfaces and in the recesses.
The clutch plates were painted with Alclad Steel for a convincing polished metal effect.
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The fuel pumps were painted in Mr Metal Color Stainless and then given the same mid brown oil wash.
These dust effects were then further enhanced with similarly coloured pigments working them into all the crevices and onto all the horizontal surfaces. The key to finishing the Maybach is observation and if you have an old car just lift the bonnet and see how it looks. Dust and debris settles onto all the horizontal surfaces. In the case of the Maybach it is crammed into a very narrow engine bay with minimal space around it. Unless it is removed from the vehicle the only area that is accessable is the top. The same coloured oil wash was also used to tone down the other fittings on the engine like the cooling system pipes and their rubber connector sleeves.
Read more about the complete King Tiger in this issue of AFV modeller. And Coming soon a book about it.
An oil paint wash of a mid brown shade was applied over all the engine parts.
Vallejo Air Black was used for the sleeves with Mr Metal Color Stainless used for the metal clips.
Vallejo Cavalry Brown 70982 was used for the cooling system pipes
The whole engine was sprayed with a coat of Gunze RLM66 H416 which has an excellent satin finish
‘Rain marks’ or streaks from moisture running down the engine are created with oil washes and enhanced with pastels. I kept these effects quite restrained as the engine bay was a very hot space!
The starter motor is unpainted and was given an aluminium finish using Mr Metal Color Aluminium.
Dust and grime sitting on the horizontal surfaces is the key to bringing the big motor to life.
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The placards on the magnetos are generic rub down decals from the Archer Fine Transfers range.
Overall views of the finished engine bay which show just how little of the engine is visible. Each side of the engine are the twin radiators and fan units. The fans are powered by drive shafts running off the sides of the engine and the each side of the radiators are pairs of shutter boxes with adjustable louvres to control the airflow to the radiators. A cable connection allows the crew to regulate this from a handle mounted on the firewall.
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Squeezing the engine into the cramped engine bay of the King Tiger with plenty of connections still to be made to plumb it in.
The engine was just one small part of the massive three and a half year puzzle that building Trumpeter’s 1:16 King Tiger became. Here is the entire hull with the fully fitted interior.
Rick Lawler
It is a hot, summer’s day – you are in your car, traffic has come to a halt and your patience is at its end. Ahead you can see the hustle and bustle of the heavy equipment repairing the nation’s highways and byways – never ending. Among these specialized machines is the subject of this article; the Paver – or Asphalt Finisher. A machine whose purpose is to receive a dump truck loads of a hot, sticky, black, petroleum based product into one side of the machine and distribute it evenly out the other side in order to create the roadways for our Sunday drives. In this article I will show some of the products and techniques that can be used to create the severe staining and discoloration caused by the extreme conditions found on road construction sites. Specifically the paving machine, whose constant contact with asphalt, grease and grime make it the perfect choice for weathering.
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Die Cast models can be a good choice when looking for unique subjects to model. When the model is new the glossy paint finish the model looks more like a child’s toy.
3 It is difficult to paint directly onto the high gloss finish of the newly purchased die cast model. The first step is to give the surface a bit of “tooth” or texture by applying a light misting of a matte finish.
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10 4 A scrubbing pad and a small amount of paint is used to apply chips and scratches to the vehicle surfaces. 7 Surface chips and paint scuffs simulated using a pale yellow color applied with a fine tip brush. 8 Varying mixes of rust and grey paints are used to create a grimy, dirty color which is airbrushed onto the lower body and front bucket to form the basis for the heavier weathering that follows. 9-10 Looking at real world vehicles I can see that the tar and asphalt stains are not uniformed, but rather occur in streaks. To create this appearance I use a soft, wide brush dampened with 99 % Isopropyl Alcohol to gently remove the base grimy base color – downward strokes are used. One must be very careful when doing this procedure as the alcohol is very aggressive toward the paint finish. A second brush loaded with tap water is useful to control or stop the stripping process.
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Chromatic richness and paint fading is achieved by the use of pale yellow and cream colored artists oils carefully worked into the surface finish.
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Heavy stains of tar and grease are created on the lower body by heavy
applications dark colored of artist’s oils.
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Again using a wide brush dampened with white spirits the heavy applications of artist’s oils are blended into the finish – downward strokes reinforce the streaking effect.
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The front bucket receives the same type of artist’s oil treatment as on the vehicle sides. Notice that grey colors are also used in order to enhance the depth and visual interest of the dark colors.
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Thinner is first applied along panel lines and surface details in order to break surface tension. This is followed by a light application of Dark Brown Wash along panel lines and surface details in order enhance definition.
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A liberal mix of AK Engine Grime and AK Engine Oil are spread into the interior of the bucket. I can use the different sheens of the two effects; the glossy nature of the Engine Oil and the Matte finish of the Engine Grime, to replicate older stains and more recent stains.
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A brush loaded with AK Engine Grime and AK Engine Oil is flicked by my finger to produce random splashes and drips along the lower areas of the vehicle.
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César Oliva
Many figure painters are hesitant to add weathering to their finished works. Maybe this is true because a figure painter is only focused upon with capturing the all-important proper lighting scheme, or, maybe the artist is just fearful of ruining their work by adding elements of dust, dirt, mud or grease and to their piece. As a result, figure painters tend to keep a very restrained weathering approach to their work. While that may be suitable for a single figure setting, diorama builder’s and AFV modelers should consider a more aggressive approach to their figure painting taking into account the specific environment and setting for their figures - and weather them accordingly. In regard to this, oil and grease is probably the easiest of all these effects to apply on a figure. What is paramount here is location: WHERE do you actually put the stain? Of course you must also account for their shape and size of the stain to make it both logical and pleasant to the eye; this is especially true about grease stains on the skin areas.
1-2 We start with the almost finished figure. The dust and other weathering have been already applied. Later on, after we have finished painting the grease and oil stains, we can revisit the other weathering steps (including the highlights and shadows). Although the steps here are shown here in a linear way for presentation and learning purposes, it is normal to go back and forth until reaching the
desired results. You must tinker with them along the way as some of the effects can be lost with each subsequent step.
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I prefer to use oil and enamel colours for oil and grease. Nothing beats the real thing! Although acrylics can also be used, it´s more difficult to get a nice feathered effect using them, and the satin/glossy texture of the enamel paint is an added bonus.
A very dark brown is mixed from black and a reddish brown. You can use a couple of shades, one lighter and other darker for variety, or just keep the black and brown separated and keep mixing them all the way.
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4 We start painting small dots of the oil mix slightly thinned with mineral spirits. Try to paint them randomly and in irregular shapes, but also concentrate them in logical places, e.g. think about how we tend to clean our hands in the thigh area, or the parts of the body and clothing that are usually touched. The beauty about using oils is you can just wipe away or rectify a mistake with a little white spirit.
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5 Now, with a brush only slightly dampened with thinners (I unload the brush in the kitchen towel as if to completely dry it), I begin to feather the dots or stains. Too much thinner on the brush will create a wash, completely wiping away the stain.
For the flesh areas I prefer to first dry brush the grease (A tip: if you don´t have a dry brush at hand because you have been using them with white spirit or thinned paint, simply clean it in acetone or cellulose/lacquer thinners. These are so volatile that would dry almost immediately). As I side note I´d like to mention that I use synthetic brushes for applying grease and oil, just because I don´t like to employ my kolinsky brushes for anything but acrylics, as they are the main medium I use. But don´t fear using your expensive sable brushes for this technique if you paint with enamel or oils, or don´t mind using the same set of brushes with different mediums, as the dry brushing here isn´t nearly as aggressive as the one you´re accustomed to with AFV painting. We are using very gentle passes to build up the effect instead of the usual scrubbing of AFV techniques. Again try to paint random patterns in logical places. Some stains larger, some smaller.
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Now we can add darker spots inside some of the stains in both the flesh and cloth areas with the slightly thinned mixture. It´s not necessary to soften the edges of these spots.
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These little details are part of the final look of our model and they will help to make the model more real and attractive. These details make a difference between a regular work and a good work. These days we can find a lot of products that imitate these effects, but they require skills of painting and practice. Fuel, oil and grease generate streaks, splashes, stains, etc. The matter is how to do them in a veritable way.
Rubén González
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In this occasion I tried to represent spills over the fuel intake of a tank, using Bitume oil paint from Titan, some pigments, Wet Effects Fluid from AK and White Spirit.
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We start by applying some washes around the fuel intake and some streaks in the side. It’s better to build the effects slowly and in layers, but at this point is easy to remove any excess with thinner.
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Using a wider brush when the oil is fresh we can get some pigments and place them around the fuel intake in order to dry the area. With this we achieve a base painting with texture that doesn’t flow freely in the model.
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We dry the area again adding more pigments and little by little we get the characteristic grime that occur when the dust mixes with the liquid fuel. The most important thing is to get a well diluted paint, without lumps. As in previous step, we can remove the excess with thinner.
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To achieve several shades and shines we’ll make a mixture of oil paint, White Spirit and Wet Effects from AK. This mixture must seem a coloured varnish and we’ll thinner it while applying.
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With this mixture, a toothpick and an old brush we’ll make splashes around the fuel intake. We’ll remove not desired stains with clean thinner.
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Final view with all effects done.
Several effect s both of oil an d fuel of splash with several sh es and spills ades in the inta kes of this Sher ingredients ar man. The e pigments, oi l paints and va rnish.
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ts more pigmen n I employed . 85 In this occasio Su is th ct in overdone ef fe . ills to achieve an sp e th icate tumen to repl I used Judea Bi
Here you can see the difference between the fuel intakes. I used AK079 Wet Effec ts around the towe r mixed with brown oil paint and without pigments, while in the exte rior I used a base of pigments.
between the fuel Here you can see the difference around the tower ts Effec Wet 79 intakes. I used AK0 out pigments, mixed with brown oil paint and with of pigments. while in the exterior I used a base
More spills effec ts of grease and oil in the shoc k absorbers, motor block and fuel tanks combining previo us technics and products.
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An entire jet aircraft engine can be very complex part of a model to paint and weather due to the fact it has to be painted in metallic colours that can be hard to replicate. Thankfully most models of jet aircraft, especially military aircraft all that will be visible on the completed model will be the tailpipe section. Here we will show how to get a realistic metallic finish for these parts. John Murphy
1 The engine jet-pipes we are painting are cast in resin, so it is best to prime the parts prior to painting with the metallic colours.
2 We prime the pipes with an automotive Grey Primer.
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3 For the basic metallic colour we use Alclad-2’s Gun Metal.
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The Gun Metal is airbrushed on from the bottle without any need for any diluting.
We next apply Alclad-2’s Chrome Lacquer, this will give a nice bright contrast to the dark Gun Metal colour.
Remember that we want some of the Gun Metal to show through the Chrome to act as a shadow.
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A grimy wash of using Wash for Dark Yellow, this will add depth to the details and gives the nozzles that heat stained finish seen on Titanium engine parts.
As can be seen here, the wash takes the shine out of the Alclad paints. This will be rectified shortly.
9 F-15 engine tailpipes have a distinctive white patina on their inside surfaces. This is added by airbrushing an off-white colour into these pipes.
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To bring back the metallic shine, we first apply Dark Steel Pigments with a Q-tip (cotton bud).
The pigment is now buffed with an old brush that is only every used for metallic paints and buffing graphite pigments.
The finished F-15 eagle jet pipe and final stage compressor blade assembly.
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Jamie Haggo
Aero engines are working pieces of machinery and as such they can weather considerably. Second World War aircraft tended to have quite a short operational life before they were either lost of cannibalised for spare parts and as such the engines didn’t have much opportunity to get filthy, however some did survive and at the end of the war there was a vast surplus of aeroplanes waiting for scrap. Owing to the vast numbers, many aircraft were left to rot, sometimes for years, until it was their turn for the chop. In this article I will detail the weathering processes for an engine in one such unfortunate aircraft. The model is of a v fighter with an Allison engine, which has been left out in the open for many years at the Rukuhia aircraft dump and as such it has deteriorated quite a bit. This was the fate for many New Zealand aircraft after the war.
1 The engine we are using is a Quickboost resin engine insert designed for the Hasegawa 1:48 kit. It comes in one piece and is highly detailed although some scratch building will be necessary for the engine bearers and some wiring.
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2 Following a coat of Alcald Black Primer, the engine is hand painted with Vallejo Model Color acrylics. Allison engines tended to have grey rocker covers, which help to add a splash of colour.
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4 Winter Streaking Grime is a very versatile shade. We use it here as a filter and a wash to highlight the raised detail and also to impart an oily, well used feel.
6 Aircraft left out in the open for considerable periods will get filthy; to simulate this AK Interactive Dark Earth pigment is brushed on dry. It is important to do this in small steps and gradually build up the effect, take regular breaks to ensure we don’t get carried away!
In order to bring out the fine detail and impart a metallic sheen, the part was dry brushed with Vallejo Model Air steel. However, the braided hose is left out of this step for authenticity.
5 With the Winter Streaking Grime dry, note how effective the effect is, especially on the lighter coloured parts. For the ‘wash’ the product was diluted with about 25% AK Interactive white spirit and for the ‘filter’ about 80% white spirit.
7 Working the pigment in with a dry brush leaves a nice build up of dirt. When we are happy, it can be fixed in place using white spirit.
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9 The Engine Oil product dries to a glossy finish, therefore a mist coat of matt varnish is applied to tone down the shine.
8 Now for the oil and grease. Because this aircraft hasn’t run its engine for quite some years, the oil will not look fresh. Taking a small amount of AK Interactive Engine Oil on a brush, it is flicked on with a cocktail stick to simulate a splattered effect.
10 After some extra-detailing, it was time for the final stage. Leaving machinery out in the open will let moss and lichen grow, especially around organic matter such as oil. We apply a small amount of Warpigs Olive Green pigment very sparingly in places to simulate this. We find it’s best to apply it dry and then fix it with white spirit.
11 The completed engine can now be installed into the fuselage halves. Careful masking will ensure none of this painting and weathering will be spoiled whilst painting the rest of the P-40.
12 With the rest of the plane heavily weathered as well, it perfectly compliments the engine compartment. If you are interested in the chipping effects on the rest of the aircraft then issue #3 of the Weathering Magazine will guide you through this process.
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Mig Jimenez
Since the advent of the Industrial Revolution, oil and grease stains have become an everyday part of our mechanized world. Oil and grease stains are unique among weathering effects as they display a high degree of chromatic richness; from transparent to opaque, glossy to matte. Therefore, no matter what type of modelling subject that we
choose to build it is very important that we take time to study the subject using colour photographs and real world examples.Luckily there are a lot of colour pictures of Type 69 II in Iraq and Iran. I took some of those pictures to make the fuel and grease stains. It is very useful to learn where and how to paint them in your model. One of the most important aspects to bear in mind is that the spilled fuel and grease soaks the dirt and dust that is around and sometimes this gives them a reddish or orange colour. Sometimes we think that this is rust, but in the desert, these reddish stains are dust mixed with those products.
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Mudguards are the most appropriate area to make effects of oil mixed with dirt and dust.
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We’ll use reddish pigments and an old brush to apply them.
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The pigments are applied dry, over a wide area.
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These pigments are applied around the side fuel tanks.
5-6 We moisten the pigments with White Spirit, avoiding to stir them with the brush.
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Once the pigments are dry we can check the reddish tones and the irregular shapes. Remember, for best results, this step must follow the general dusting stage we performed in earlier steps.
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While the pigments are drying we can apply black smoke pigments around the exhaust.
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Now is time to create the grease and oil stains. AK Interactive Engine Oil (AK084) which is specially created to make this effect properly and accurately. This mixture makes it easy to quickly achieve consistent, realistic results.
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We start applying little drops of the fluid around the details, allowing them gather. We can thin AK084 with White Spirit to achieve transparencies.
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As seen in reference photos, small drips of motor oil can be found behind the exhaust. We can replicate this effect by applying narrow, vertical lines.
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We’ll accumulate some big drops of oil behind the fuel tanks.
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Diluting the Engine Oil with White Spirit will allow us to carefully paint small details using a fine brush.
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A transparent effect can be made thinning the oil and let it dry over the previously dusted area.
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Is very important to concentrate drops in some areas, and let others clean. This irregularity will give us more realism.
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We obtain greater intensity and shine by applying several layers.
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Final view of the stains and oil drops. Compare different intensities and sizes.
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Accumulated oil can be used effectively to show contrast on the fuel tanks.
John Murphy
We show a couple of different methods for creating realistic metal effects for rocket engine nozzles using a range of Alclad-2 metallic lacquer finishes. These finishes will be perfect for all manner of spacecraft engines, whether they are real or Sci-Fi
1 Even though the Space Shuttle nozzles are cast in light grey resin, they will still need priming before applying the metallic effects.
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Nozzle 1
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After priming with a grey automotive primer, the nozzles are to be shaded using Alclad-2 Gun Metal.
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A mix of Airframe Aluminium and Gold Titanium are airbrushed on leaving some of the Gun Metal to show through around the pipe work.
4 Next a coat of acrylic matt varnish is airbrushed on, to seal and protect the Alclad lacquers.
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The pipe work is now masked off and Transparent Blue is carefully misted on either side of these pipes.
6 Here we can see the Transparent Blue in place. 7 We next add a colour wash using Streaking Grime for Dark Yellow. 8 Once the Streaking Grime has dried fully, we can see how it has toned down the blue and unified the other metallic tones.
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9 Lastly we pick out the pipe work and other raised details using Citadel miniatures Mithril Silver.
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Nozzle 2
For our second Space Shuttle rocket nozzle we will demonstrate a slightly different technique, which offers a different finish, but just as realistic as the first.
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We then repeat the stippling, but this time using the brighter Mithril Silver and use a coarser grade applicator, in this case a piece of Scotchbrite pad.
6 Next we airbrush on a light coat of Alclad Gold Titanium. 7 Lastly a wash for dark yellow vehicles is applied, this is thinned with white spirit to keep the effect subtle. 8
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Here we can compare Nozzle 1 (left) and Nozzle 2, both involved slightly different techniques, but both create great looking and realistic results.
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A with the first nozzle we first prime, then apply a coat of Alclad Gun Metal.
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We then lightly buff the nozzle before applying a coat of matt varnish to prevent the enamel based washes affecting this lacquer finish.
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The next step involves stippling Citadel Miniatures Boltgun Metal acrylic paint with a piece of fine sponge.
4 Before the Boltgun metal has chance to dry, we can use a flat artist’s brush to blend and soften this harsh stippling effect.
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Painting a typical WWII truck engine could be challenging and interesting, compare to most of the modern truck engines, which are better protected and in good repair, the WWII engines were always confronted with tougher situations and environment, some of them could show their age even when it was still well functioning (much more like an old farming tractor engine). So I’ll take the overused engine of L4500R for example, and bring it to life with chipping, pigments and oil paints.
Wu Bayin
1 This is the engine from the Zvezda L4500R, we have cut the exhaust pipe down, for easier handling. The engine is first primed with Mr. Surfacer 1200.
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A dark base coat mixed from Tamiya XF63 and X-4 is airbrushed over the entire engine.
Next, airbrush several thin coats of rust tones using Tamiya XF-3 and XF-79, notice that the dark grey base colour is still visible.
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We now splash three different rust tones from the Lifecolor Rust set randomly with a stiff brush, this will also add some texture to the surface. Remember not to use the lightest orange in the set, because we’re preparing an old rusty base for further chipping so no fresh rust should be seen.
Once the Lifecolor Rust paints have dried, we now apply a layer of hairspray.
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After the hairspray has dried fully we can cover the engine with a coat of light grey and for this we use a mix of XF-2, XF-25 and XF-63.
Using a short stiff-bristled brush and some water we start to create the chipping effect.
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Using a short stiff-bristled brush and some water we start to create the chipping effect.
We can now add patches and flakes of a bright blue paint with a brush.
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This step is quite important because we’ll bring the dull looking engine to life with some more bright colours and chipping.
For small pieces, such as this pipe it is easier to hand-paint the chips, rather than trying to use the hairspray technique for example.
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More rust tones are now added to the exhaust manifold and pipe using the sponge technique.
Now we can start to blend all the elements together and bring harmony to this engine. First a dark wash is applied with a round brush, using AK’s Dark Brown and Streaking Grime.
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After the wash has dried fully, we now apply dark Earth pigment in the corners and Track Rust onto the exhaust pipe.
We follow these initial pigments, by adding a further three different tones of earth and dust.
17 16 Sprinkle several rust pigments randomly on the exhaust and then fix the pigments with white spirit.
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The final touch is to add fuel and oil stains over the pigments, using AK’s Engine Oil and Abteilung 502 Engine Grease. this is what brings the entire engine back to life. Be careful with the location and the amount of the fuel and oil runs, as too many will ruin all the previous effects. For the best results use a fine pointed brush.
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John Murphy
In this step-by-step we will demonstrate the tec hniques used to recreate the fuel and oil spills down the sides of rai lway fuel and oil tank wagons along with the distinctive ora nge/brown grime that coats almost all freigh t wagons, carriages and locomotives on modern railways.
For this article we will be using a couple of Bachmann 00 gauge 45-ton TTA Tank Wagons. Although these wagons are beautifully detailed and painted they are just too clean to look real. Some of these model companies now offer locomotives and rolling stock, that are pre-weathered, but these don’t look very realistic either, as they have simply been misted over with grainy brown paint using an airbrush! Let’s now show you how to do it properly.
1 / 1a 1/ 1a For this guide we will be using two identical Bachmann wagons. To one of them we did add some graffiti decals from Uschi van der Rosten
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2 The first step is to mix Humbrol Enamel Khaki 26 and Olive Drab 66 with enamel thinners.
3 This mix is sprayed onto the wheels, axles and lower framework.
4 4 Once the framework is painted, we can now add grime effects to the tank including the edges of the weld seams.
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5 Using white spirit and an old brush used for dry-brushing, we remove the excess paint from the framework.
6 In this close-up we can see that the aim is to leave some of the grime colour around raised details, such as rivets and along recessed edges.
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7 We can now start weathering the grime colour on the tank. We start by airbrushing white spirit onto the tank to soften the enamel grime paint.
8 Next we gently and repeatedly drag a piece of Scotchbrite along the sides of the tank. This is to simulate the distinctive scratches often seen on these wagons.
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9 9 Here we can see the effect of the enamel grime now the excess has been removed from both wagons. Note the left-hand one has been wiped over with a cloth rather than Scotchbrite.
10 10 On the cleaner wagon, we now add softer tones of the orange/brown, this time using acrylics. Here we have used a mix of Lifecolor Israeli Sandgrey 1982 and Wood (warm light shade).
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11 The paint is heavily thinned and concentrated along the top and in the form of streaks down over the sides.
12 A common feature on these wagons is that the wagon number and any warning or information labels are constantly wiped clean. We can do this with white spirit and a cotton bud Q-tip.
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13 13 The grime weathering is now complete on both wagons.
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14 The first step for adding the fuel/oil effect, is to airbrush on AK’s Engine Oil, this was thinned with a small amount of cellulose thinners.
15 As can be seen here, the Engine Oil dries to a high gloss finish, which can be toned down with some satin enamel varnish.
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16 On the second tank wagon we want to simulate thicker oil spills down the sides, so to do this, we airbrush a mix of the original AK Engine Oil mixed with Humbrol Satin Black Enamel. Again this mix was thinned with Cellulose thinners.
17 The finished wagons complete with some subtle chipping and rust staining. Some further oil stains were added around the axles to replicate lubricating grease.
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Here is a classic example of the oil staining on the side of one of these oiltanks. Notice how clean the wheel hub covers are.
This wagon shows perfectly all the scratches in the grime along the sides of the tank.
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In this example we can see how all the information and warning labels have been kept clean and free from grime.
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More scratches along the sides. The spilt oil on this wagon has run down the sides in thin lines instead of large stains.
Aircraft engines tend to get dirty rather quickly once they enter service. That’s what they have in common with almost all internal combustion engines. Especially older styles of engine such as those in World War 1 fighter aircraft. These early engines tended to shake, rattle and leak while they were in use. Of course any leaking oil would be wiped it off during servicing. But, you know if you have a cloth with a little bit of oil or grease on it, it won’t take long until the entire area you work on is coated in a film of oil or grease. Then add to this, the dust of a battlefield and field maintenance conditions, which causes the oil to act like a magnet for dust and dirt.
In the following steps, we will show you how easy it can be to achieve a complex looking finish, such as seen on this WWI Mercedes Benz engine.
Alex Uschi Van Der Rosten
1 1 After a good coat of primer we paint the entire engine in a flat black. It’s good to have a surface, which has a little bit of a grainy texture.
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Mr. Metal Iron (212) has now been applied onto the engine block, which has created a partial shine but it is still not exactly the finish we want.
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As soon as the Iron has dried, we now can use a Q-tip, a piece of cloth or even tissue paper for polishing. For the best results though, we recommend a piece of cloth from an old T-shirt, which has become a “metalizer” over repeated use. Q-tips help on one spots that should be highly polished.
4 Now we have achieved the first effects. To create more depth to the
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polished areas by using a combination of SNJ’s Aluminium and AK Interactive’s Dark Steel pigments.
5 During the polishing process some pigment has got onto the matt black cylinders. The easiest way to remedy this is to simply mask off the engine block and give the cylinders a fresh coat of flat black. 6 It is now time to apply dirt coloured pigments. We pick two earth tones and mix them individually with some white spirit.
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Our pigments now have been applied to the engine block. Thankfully white spirit does not affect the polished metal finish, which is a very good property. We can speed up the drying time with an airbrush to blow the pigments dry. A little piece of cloth can be used to wipe away all excess pigments.
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To add even more depth to the dirt and grime, some black oil paint colours were thinned with more white spirit and washed over the entire engine block. The pigments mixed with this black wash and collected in the corners to create a real dirty oily effect.
9 Another layer of dust pigments is now applied. This time we only add the pigments to the certain spots. In this photo the pigments are shown in their wet state before drying out. 10 Here is how they look once they are dry and ready to be wiped away. On this stage we do not use a cloth, but use brushes instead, making the entire process more controllable.
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The pigments are now where they should be: randomly collected in the corners. One may add a little bit more variation by giving a pin-wash with black or dark grey oil colours. It always depends on the subject and on the final look we are after and what colours to use exactly.
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To add the ultimate polished metal look, we use Kosutte-Ginsan polishing-powder. We load some onto a Q-tip and lightly burnish over the sides of the engine block.
13 The final step is to burnish the edges of the engine block using a lead pencil. This step creates some little highlights and adds even more depth to the metal effect. 14
Here we can see on the completed engine that the overlapping process of polished metal effects and pigment and oil paint washes combine to create a truly realistic finish. Once the detail painting and smaller parts are added, the engine really comes to life.
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Rick Lawler
In the prior issue of The Weathering Magazine I focused upon the exterior painting and weathering of the Diamond Reo truck. Now, it is time to turn the painting and weathering attention to the heart of the big rig, the big Cummins diesel engine. The engine in this example has had a long service life and it is certainly in need of an overhaul; tired gaskets and fittings allow engine fluids to leak over the engines surfaces.
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The engine is first painted overall with Steel Metalizer paint. Afterward, a layer of Heavy Chipping fluid is applied followed by the trucks exterior blue color. A quick pass with a damp brush produces a realistically worn finish.
Highly diluted acrylic paints are bushed over the surfaces to unify the finish and to produce a faded paint appearance.
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A variety of darker color Effects are applied to the engine to bring out the surface details and lay the foundations for grease and grime effect that follow.
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5 Engine Oil Effects are applied around fill caps and fittings. The glossy finish gives the appearance of more recent stains.
6 The trucks diesel engine installed onto the truck chassis. The grimy looking engine fits in nicely with the overall worn appearance of the trucks exterior.
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7, 8, 9, 10, 11 In real life stains are generally created over long periods of time – diesel mixing with the dust and dirt of the road. In a similar manner, the fuel stains on the trucks tanks are created by many subtle layers of Washes and Effects, which over time combine to create deep, rich stains.
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KRÖTE Lincoln Wright
Our biggest freedom with SF kits can also be a challenge, making them look real! Even with exotic designs such as this Ma.K Kröte walker, which we chose for all it’s exposed joints and hydraulics, engine and internals, we can ground them in our real world by applying some familiar and often seen effects such as grease, grime and oil and that’s what we will focus on in this article. It’s also fun to do!
1 Straight forward construction with all grab handles and tie downs replaced with brass and very heavy cast texture added with Tamiya Basic putty by finger tips. Fun!
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KOW W YOKOYAMA
Ma.k
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Base coat and primer applied via airbrush, Gaia Notes Ex-Black 02. Highly recommended, very strong and wonderful adhesion.
Base color applied with a large, flat brush - Field Grey 2 by Mr. Color.
Engine Area based with a large round brush using Mr. Color’s “Propeller Color” and Computer painted with Mr. Color’s RLM Black Grey. Some panelling with RLM Grey, also by Mr. Color.
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Winter Camouflage custom mix made by adding Gaia Notes ExWhite 01 to the base Field Grey and painted from the bottom up adding a little more white progressively and to taste.
A small selection of AK Interactive’s weathering goods are perfect for replicating oil and fuel stains, grease and grime as well as light rust and dust.
7 I decided to make one side much greasier, one side more grimy. Here I apply Engine Oil to represent grease in the knee joint.
8 8. Left side is a grimey hydraulic unit.
9 9. Dry, grimey and dirty knee hub.
10 10. The main hydraulic piston here looks good very well lubricated.
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This radiator area has a mix of Rust Streaks and Fuel Stains for an older yet still oozing spill.
Also with the engine, some drier grime and some wet, glossy oil effects for contrast.
Fuel Stains are perfect for a wider, thinner area of oily mess!
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Back to Engine Oil for the thick, rich stuff - layered over the top for depth and to look recent and fresh.
Dust Effects to age some areas of Grime.
Light Rust Wash is perfect for adding some highlight details and reality. Must have some rust on a Ma.K engine!!
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Ankle joints also benefit from some grease and oil.
As does this hinge for the heel, bringing life and motion to your machine.
Picking out one hinge can make a big improvement to the reality of your machine, contrasting others with rust, dust and grime.
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Fuel cap spills, first layer a nice, logical dropline area beneath to represent old spills. One or two layers is fine.
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Overlay the thicker Engine Oil for a recent spill, again for depth and realism!
I wanted to create the appearance of a motor that had seen years of use, and was quite past its, prime. One that had seen plenty of repairs, Marc Reusser gasket leaks, spilt oil, and accumulated grime. The kind that the owner would regularly have to tinker with to get, or keep, running; yet was still used on a daily basis.
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Color Modulation was used on the engine block to add some depth and contrast, for when the motor is placed in the engine bay.
Additional highlighting on the top of the engine block was done with Red artists oil paint. The black pieces were given a brush applied coat of thinned black artists oil paint, which when dry was buffed to a soft sheen, so as to create the feel of the plastic finish that these items have on a real vehicle.
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A mix of pigments was placed in areas on the block where heavier grime and dirt would accumulate. The pigments were then manipulated, and set, with a diluted wash mix of AK-Interactive “Pigment Fixer” and “Rain Marks for Nato Tanks”.
Small parts and components were weathered individually and with a variety of materials, before being attached to the engine block or placed in the engine bay. Doing the parts separately helps maintain some of the finish diversity/ variation on the finished model, that would be apparent on the real motor.
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Once all the engine components were assembled, everything was unified with a light dusting of varied pigments, and a thinned pin wash mix of AK-Interactive “Engine Grime” and Abt-502 “Engine Grease” oil paint.
The completed right side of the motor. Note how much the initial bright color of the engine block has toned down after all the weathering, yet has enough contrast, and creates a scale appearance.
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The completed Left side of the motor. Burnished metallic areas on small details such as the oil filler cap, and the dipstick handle, add some visual diversity and realism, especially if one is modeling a motor that is still in use.
8 Years of accumulated dirt, grease and oil deposits in the engine bay and on the frame were created by applying wetting the area with AK- , then sprinkling/placing a mix of black and brown pigments mixed with extremely finely sifted dirt, then applying a thinned mix of AK-Interactive “Engine Grime” and Abt-502 “Engine Grease” oil color over the area. This was layered, and repeated, till the desired effect was achieved. [Right side is before application of grease left side is after.]
ENGINES
OIL & FUEL REFERENCE
PHOTOS
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1 -2 -3 Leaking lubrication points on the wheel hubs create dark stains of grease mixing with dirt produce an interesting contrast of colors. 4 The effect of heat on the metal parts of these helicopter exhausts can be quite colorful. 5 Even a clean an engine on display at a museumdisplays the glossy sheen of leaking oil. 6 A perfect reference showing a fuel spill covered with a layer of dust. Notice how the fluids have washed over the hul and the rich variety of earthen colors as a result of the staining. 5
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6 7 A well maintained jet engine displays only limited areas of light fuel stains. However, the different reflective sheens and the variety of metallic colors are of interest.
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8 This vehicle provides us with many useful references. First notice that an exhaust pipe “in service” is a dark (not rusty) nearly black color as it is covered with soot and grime. Then, notice the staining of the paint below the exhaust outlet – a combination of the greasy smoke and dirt.
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14 11 & 13 Recent fuel spills present only slight discoloration and are nearly transparent. 12
A small oil leak on an aircraft can result in large, directional stains
due to the constant flow of wind over the surfaces.
14 Perhaps the only engine without a trace of oil, grease and dirt is this Maybach on display at the museum. 15 Examples of well-used engines that modelers often try to replicate. Notice the variety of stains, colors and texturesvisited on the different areas.
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16 An interesting contrast of the darker oil stain on these dirty tracks. Perhaps this is a good idea for an upcoming model? 17 Of course a fuel cell would certainly be a place to find stains. This example on an older vehicle demonstrates how the fuel has permanently discolored the paint. 17
18 - 22 Amazing pictures of real tanks with spilling oil and grease, Special thanks to J.J. Vicente from the Comunication Office in the “El Goloso” Military Base, RIAC 61, Madrid. SPAIN.
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POSTCARDS FROM THE WORLD
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POLAND POLSKA BYTOM MODEL SHOW
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Here ends time although she ’s iya Akats us. Now get will always be with CHICK ne r ready for ou w !! ue iss xt ne coming
IN THE NEXT ISSUE.. by the Devil of Modelling I think that it’s about time that we take mud seriously – don’t you? Of course you do. This is why in the next issue of The Weathering Issue we are going to wrestle with the topic of mud. Settle down boys, the mud wrestling that we are going to cover has nothing to do with scantily clad women wrestling in a pool of mud, but rather we are going to take a look at mud in all of its guises; from playful splashes and spatters to the seriously thick gooey paste that can bring armies to a standstill. Before I go any further we must first dispel the notion that models are best presented with a clean finish - or worse yet - the idea that if a modeler does decide to add mud it must be to hide some mistake in construction.Really? Don’t get me started! Like you, I spend my life in the real world where dirt and water combine to make mud. And this mud gets everywhere; splashed onto my car, caked onto my shoes and tracked into my home.In The Mud Issue we will examine mud, it’s appearances and characteristics, and then describe through articles and photographs some of the techniques and materials that can be used to create mud effects on all types of models. So pull up your boots and get ready to enjoy all of the gooey, sloppy, sticky, filth that will be the Mud Issue.
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Enrique Royo
Chema Pellejero
The Weathering Magazine (1 Customer Reviews) Write Review 4 issues per year The Weathering Magazine arrives as a specialized publication designed for modelers of all skill levels and subjects. Each issue delivers to you, the most advanced weathering techniques and the related products used to achieve incredible results. Watch ⭐ Weathering with You (2019) Full Movie HD for Free Openload Movies, watch Weathering with You (2019) online free, watch Weathering with You (2019), Weathering with You (2019) online free, Weathering with You (2019) movie full movie.
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The Weathering Magazine App The Weathering Magazine arrives as a specialized publication designed for modelers of all skill levels and subjects. The Weathering Magazine arrives as a specialized publication designed for modelers of all skill levels and subjects. Free 3d models human figures. Each issue delivers to you, the most advanced weathering techniques and the.
Dec 30, 2012 I know Tozer is long dead, but Hovel Audio, Audible, and Zondervan are all contemporary publishers whose recording are copied here. I love Tozer, but don't want to allow copyrighted works to be spread around without proper credit (payment) going to them. A w tozer pdf free. Jul 14, 2018 Download A W Tozer eBook Collection PDF Aiden Wilson Tozer (April 21, 1897 – May 12, 1963) was an American Christian pastor, author, magazine editor, and spiritual mentor. For his work, he received two honorary doctoral degrees. Tozer Man – the Dwelling Place of God: A. Tozer PDF and EPUB Book Download Online The Pursuit of God: A. Tozer PDF and EPUB Book Download Online.
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Download PDF The Weathering Magazine — Issue 21 (September 2017) for free and other many ebooks and magazines on Magazinelib.com! In The Weathering Magazine, talented modellers from around the world will demonstrate and teach us the best and most advanced techniques to achieve the most realistic look for our models. This is a free app download. Within the app you can purchase the current issue and back issues.
CREDITS Publisher AK Interactive S.L. Fernando Vallejo Chief Editor John Murphy Original idea Art director Mig Jiménez Editorial Management Carlos Cuesta Editorial Staff Rick Lawler Graphic and 3D Design Enrique Royo Layout PER Article Assistant Iain Hamilton Illustrations Claudio Fernández
by Rick Lawler
I
began building models at an early age; as a matter of fact I can remember my very first model, a racing car, given to me by my Grandfather when I was 6 years old. That one model was all it took for me, I was hooked on this wonderful hobby. I continued to build models throughout the years, weaving sports, school, work and family around my bench time. Like many of you I built models in a variety of styles; cars, planes, boats and spacecraft, but the day that I found armour models my world changed forever. For me armour modeling was the perfect partner to my interest in history; more so than the planes and ships, armour opened my imagination and allowed me to express my creative side. Adding a little dirt collected from the backyard onto the surfaces of the model helped convey a sense of use and purpose. Now it told a story. Little did I realise, or even care at the time, that I was doing this thing that we now call weathering? Building models continues to be enjoyable, but it is at the final stages of painting – the weathering - that the true magic happens for me. Much like how the director of a movie can set a tone or mood by his use of lighting and props, we can do the same with our models though weathering. We are the director – the storyteller – we set the scene. The theme for this issue of The Weathering Magazine is chipping. Perhaps one of the more common weathering techniques it is easy to find examples of its use – or overuse – on models seen everywhere. There is no doubt that adding chips to a model is a fairly easy technique, and it is certainly a lot of fun to do. Perhaps that is why we see so many models with lots of chips! So, you might ask, how many chips are enough? Well, the answer is actually very simple and can be found in the real life world around us. The next time that you go for a walk
Editorial Assistant Chema Pellejero
or a drive in your car pay extra attention to the world around you. Look for the chips and peels to see where they occur, what might have caused them and the affect they might have on the surfaces around them. Sometimes we might get lazy with our observations and do not realize that different types of surfaces and different
Sales Manager Jalal Benali Akatsiya Photographer José Irún
materials will produce their own unique style of chip. For instance, a paint chip or peel on a cement wall will look very different from chipped paint on a wooden wall, or notice that not all paint chips on vehicles result in a rusty stain. Weathering techniques, including chipping, are only effective if they are based upon our real world experience and observations. Just as there are many types of chips there are also many types of techniques to produce these chips on our
Akatsiya Leticia Crespo Collaborators César Oliva Chuck Doan Gunnar Bäumer Lincoln Wright Jamie Haggo Chris Jerrett John Tolcher Lester Plaskitt Wu Bayin David Martí
December 2012
www.theweatheringmagazine.com [email protected][email protected] Quarterly magazine
models. In this issue of The Weathering Magazine we will explore some of the many techniques used to create chips and peels in order to help you find those that work best for you. In the following pages you will see how the use of a fine tipped brush can simulate a very realistic looking scratch, how a sponge can be used to replicate very small chips or how new ideas such as the use of hairspray and products such as Chipping Fluid have added new and exciting techniques to our bag of tricks. So now, turn the page to discover all that this issue of The Weathering Magazine has to offer. You are the director – set the scene, tell your story. Thanks –
INDEX DIAMOND REO TRACTOR We think Rick Lawler is one of the best modeller’s in the USA and when you see worn out the truck, we are sure you will agree. pag. 6
TYPE 69 II C The master of chipping, Mr. Mig Jimenez will let us into his secrets as he explains in detail on his latest masterpiece, an Iranian T-69. pag. 12
USING WORN EFFECTS WWII Japanese fighter planes are well known for their heavily worn paint finishes that can be hard to replicate, thankfully Jamie Haggo is here to help. pag. 30
EXCAVATOR EXTREME WEATHERING Our Chief Editor puts his talents to use in bring a die-cast metal toy Komatsu pag. 38 excavator to life.
CHIPPING MODERN ARMOUR If you think extreme weathering doesn’t take place on modern armour, well Chris Jarrett is here to show that’s not the case with his incredible M1 Abrams. Who said modern AFVs never get chipped and scraped? pag. 43
SCI-FI SCRATCHING Sci-fi subjects are perfect for letting our creativity run wild and Lincoln Wright puts his imagination to work on the amazing 1/20th Falke. pag. 55
WOODEN CART It isn’t only paint on metal surfaces that chips and scratches and David Marti will demonstrate how to create some great effects on an old wooden horse cart. pag. 60
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Rick Lawler
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Many newer vehicles have bodies made from composite materials that do not rust, yet the paint may still fade, wear and chip. In this article we will apply our chipping techniques to a modern Big-Rig tractor in order to achieve a worn, well weathered appearance. For our demonstration we can imagine a long-haul truck that has driven many thousands of highway miles. Over time the effects of road grime, sun, road salts and harsh weather have all taken their toll on the finish of our truck. Eventually a mechanical problem has caused our truck to be retired from use and now it sits forgotten behind the mechanic’s shop. THE WEATHERING MAGAZINE / CHIPPING / 7
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1 In the case of the truck chassis we are looking for a basic dark coloured finish that is visually interesting. Our base colour will be black.
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4 We finish the paint preparation by applying two slightly different shades of black to our chassis, a dirty black and grey/black.
2 We next add a layer of Worn Effects before applying some random mottled patterns with various rust colours.
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7 Random small chips and scratches can be easily applied using a scouring pad. For best results it is important to remember that only a very small amount of paint should be loaded onto the pad.
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9 A light wash using highly diluted AK Interactive acrylic rust colours serve to unify the light coloured chips with the overall appearance of the chassis.
3 We follow the rust colours with a layer of Heavy Chipping fluid. As you can see by now we are building the effects in multiple layers.
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5 Each colour is also separated, but this time by a layer of Worn Effects.
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6 Using a little water and an old stiff brush the scrubbing process begins. Notice the nice variation of colours and the realistic effects that are achieved as small flakes of paint are removed.
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8 Scuffs and chips are added along the top edge of the chassis using a fine tipped brush. Reference photos show these tend to be revealed as a lighter colour on real vehicles.
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10 As this photograph of the rear chassis clearly demonstrates, using a variety of chipping methods can produce a very realistic and interesting finish.
CHIPPING ALUMINIUM Aluminium is an interesting material to weather as it does not rust, but instead it simply oxidizes. Take a look at the fuel tanks or fenders of any older truck and you will see that over time aluminum produces a dusty, chalky appearance. At first, this may seem to be a difficult effect to achieve, but the good news is that we can employ our usual chipping methods in order to achieve the impression of oxidized aluminium.
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11 To begin with, we airbrush a base colour of acrylic grey paint, followed by an application of Worn Effects and then a layer of Metalizer Aluminium.
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13 Using a little water and a stiff brush, we scrub away chips and flakes from the surface. Remember, in this example we have 3 layers of colour, so our scrubbing should not be too aggressive.
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12 Apply an additional layer of Worn Effects over the Metalizer Aluminium colour and then spray a light dusting of a light blue acrylic colour.
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14 Finally we add a colourwash in this case the ‘Wash for Interior’. One interesting side effect of using chipping fluids is that it produces a variety of surface textures and a realistic patina.
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WEATHERING COMPOSITES AND FIBREGLASS The tractor cab and hood presents another opportunity to show wear and weathering of a non-metal finish. Most modern trucks have bodies made from plastic, fibreglass or other composite materials. These materials do not rust, but will still flake, chip or the paint colour will fade completely exposing the underlying primer colour or the actual composite material.
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16 A second layer of paint representing a white paint primer colour is applied to the surfaces. A layer of Worn Effects chipping fluid once again follows this.
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18 The traditional chipping method of using a stiff brush and water is an effective method for producing chips and flakes over larger surfaces.
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20 Peeling paint and deep sharp edged chips can be easily expanded using the original primer colours and a fine tip brush.
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15To begin the work on this area we first apply a grey colour to represent the composite material followed by a layer of Worn Effects.
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17 The blue body colour is sprayed in a random cloud pattern using alternating shades of light and dark blue. After some initial scrubbing a toothpick is used on certain areas to promote the chipping process.
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19 For the overall wear and fading the surfaces are gently rubbed with an abrasive pad, such as Scotchbrite.
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21 Once all the chips have been created, the next steps involve unifying and adding richness to the surfaces. For this we apply various complimentary colours using artist’s oil paints that are worked into the surfaces.
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Mig Jimenez
When looking for in sp irat ion we can easily find many examples of vehicles that have had a long and interesting operational life. Their extended service is documented by broken, missing and replaced parts, repainted paint schemes, severe surface wear – and in some case a complete change of ownership. This is certainly the story that we are presenting here with this Type 69 II C. Originally painted in a green base color, this model represents a vehicle that was captured by the Iraqi Army during the Iran-Iraq War of the 1980’s. The original green color has been repainted in a sand and light green camouflage scheme; new tactical numbers and the symbols of the Hezbollah proclaim the change of ownership. New, factory replacement parts still in their original primer colors indicate the desperate conditions and add to a sense of hard use. This is a vehicle with a long, interesting history. In this article we will focus our attention on the techniques required to simulate the appearance of a vehicle with a long service record – most importantly, those techniques used to create chipping effects on successive layers of paint and camouflage.
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Here we can see the upgrade process of our T-69 before the paint. For this project will be using Tamiya T-55 reference along with the Verlinden Productions T-69 conversion.
We begin by painting the vehicle in its original green base color. Certain pieces are painted in a primer red color to represent factory replacement parts.
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With the base color completely dry, we apply a light coat of AK-088 Worn Effects with the airbrush over the entire vehicle.
The AK-701 is very similar color as the sand color seen on our vehicle. We can add a couple of drops of satin varnish into the paint cup along with the paint to create a similar satin sheen as the green color.
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Once the AK-088 Worn Effects have become dry to the touch we can apply
The Sand color is dry to the touch allowing us to begin the chipping process by applying water to the painted surface using a brush.
the sand color in a light, irregular coating. For best results, perform the chipping process before the Worn Effects is allowed to set for too long. If the product dries too much it will make the chipping process more difficult.
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Working in one small area at a time we moisten the surface using a brush loaded with clean water.
Using a stiff brush we begin to rub the areas where we wish to create the chipping effects. We can take advantage of the surface textures and reliefs, which will all help to obtain a realistic appearance.
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Fine chips and scratches can be produced by using the tips of the tweezers.
Moving to another section of the model, we repeat the process by moistening the surface of the petrol tank with water.
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Repeating the methods we have used earlier. We can use tweezers to make fine chips and scratches in desired places. It is important to focus our attention on the edges and relief areas; places of naturally occurring wear.
Finally, we remove the extra flakes and residue of the chipping process using a wide, soft brush. The final result is very realistic.
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To add visual interest it is important that we vary the pattern and appearance of our chipping. Here we see larger chips being created on areas where the crew might walk.
After allowing our work to dry completely for at least 48 hours we apply another coat of AK-088 Worn Effects.
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A mix of AK- Interactive’s acrylic paints provides the perfect tone for the green camouflage color to be used over the sand color. As always, it is best to apply thin layers of paint in order to make the later chipping easier.
Again, the surface is moistened with brush and water.
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Wear and chips to the top layer of camouflage is created by using a brush, these chips expose the base colors underneath.
A brief review of our work thus far. It is important that we strive to create continuity of appearance between our different work sessions.
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To make fine, precise and long scratches we can use again the tip of our tweezers.
Finally, we seal the work with a coat of satin varnish. This will prevent damaging the finish from the following weathering processes that could damage the unprotected paints and weathering fluids.
Chipping references of real tanks.
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John Murphy
As Rick mentioned in his introduction, there are many methods for creating chipping and scratched paintwork effects on a model, so we thought it would be a good idea to show some of the most common ones and introduce a whole new method. We will be using hairspray, salt, masking fluid and both the Heavy Chipping and Worn Effects from AK-Interactive. For our demonstration will be spraying an undercoat of Vallejo’s Acrylic-Polyurethane German Red Brown Surface Primer on to a small section of plastic card. For the top colour we will be using LifeColor’s acrylic German Dunkelgelb (dark yellow) to offer a nice contrast to the red brown base layer. Just remember that not all acrylics are the same, some have additives such as Polyurethane, which can cause inconsistent results when the combined with the hairspray and the specialist chipping fluids. For this reason we have chosen LifeColor as this paint has been tried and tested and it works well with all methods we will be using.
MASKING FLUID Masking fluids such as those produced by popular paint manufacturers Humbrol, Winsor & Newton and Daler-Rowney for example have been around for a longtime and are basically liquid latex that dries in contact with air. Some dry to a transparent finish, while others, such as the Humbrol Maskol dry with a purple tint, which makes them easier to see when it is being used for masking clear glazing on aircraft canopies for example. For our use this is irrelevant other than the fact is does stand out in the photo a little better. Applying the masking fluid with the help of a piece of sponge or ScotchBrite is a great way of creating controlled chipping effects on specific areas of a model and works very well when combined with hand painting tiny chips and scratches with a fine-tipped artist’s paintbrush. To remove the masking fluid once the top layer of paint has dried is best done using a cotton bud that has been dipped in masking fluid and allowed to dry. It is then simply a case of rubbing the cotton bud over the paint’s surface and it will quickly peal the off masking fluid to reveal a nice random chipping effect.
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HAIRSPRAY Discovered a few years ago as a weathering effect for scale modelling, the hairspray technique revolutionized the way we could weather models especially for replicating heavily worn paint finishes that required a realistic, yet totally random effect. It is perfect for replicating worn-out winter whitewash schemes for example. This technique is simple to apply but does necessitate the need to spray sections or the entire model in hairspray! The more layers of hairspray that are applied, the heavier the chipping effect that will be produced. Once the second layer of paint has been airbrushed on and allowed to dry, we can then create the chipping effect by using a brush dampened in water and scrubbed and dabbed over the surface. This will produce a subtle effect, but if we want to produce a much heavier effect, we can wet the entire surface of the model with water and then start scrubbing, this will remove large areas of the top colour very quickly!
SALT As with the hairspray technique, the salt technique is a random area effect as the application of the salt is pretty much impossible control. For our demonstration we have used Sea Salt from a supermarket that comes in its own grinder. First the surface that requires chipping is wetted using some water. This is what will stick the salt in place prior to applying the second colour. To remove the salt once the second coat has dried is simply a case of wiping the salt away with a finger or stiff bristled brush. One point to keep in mind with this method is that once the salt is in place, it is vital that the areas where the salt has been applied are not handled, because the salt is very easily dislodged, which would obviously spoil the overall effect.
CHIPPING FLUID AK-Interactive produce two versions of ‘chipping Fluids’, the first is Heavy Chipping and the second is the more subtle Worn Effects. Both these products can be airbrushed or brush-painted onto the surface before adding the successive paint layer. These products are basically a refined and easier to control and use way of producing exact same effects as the hairspray technique. As with the hairspray, the more coats
or thicker the application is the heavier the final result effect will be. On our Worn Effects test piece it is easy to see the patch that we applied more fluid too, as it has revealed the largest patches of the underlying primer colour. As with the hairspray, the more water we add to activate the fluid, the quicker the topcoat will be removed and the larger the patches will be.
DECALS The German manufacturer, Uschi van der Rosten have been pioneering the way in producing really creative waterslide decals, including modern graffiti and ultra-realistic wood grain effects. They now produce a set of rust chipping and rust streak effects. We saw these decals demonstrated at a recent model show and the overall effect is very realistic and these deals are really easy to use. More information can be found at www.uschivdr.com
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Carlos Cuesta
Today’s modeller has a wide range of options available for producing chippings effects. In fact, we have so many options that sometimes it can become confusing. In this article we will show some simplified examples using a selection of the most popular techniques in an easy to follow set of stepby-step photos.
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1 1 We start with a turret painted in a base colour of our choose. In this case we are using Dunkelgelb, which will offer a nice contrast to the colour used for the chipping.
2&3 2 We dip a piece of sponge in the colour chosen for our chipping. We then dap the sponge onto some absorbent paper until we obtain the desired amount of paint on the sponge.
3 We gently touch the sponge on to the areas we want to chip. The more pressure we apply, the larger the chips that will be produced.
4 4 If we want to paint a specific piece or area we can use masking tape to prevent the chipping being applied to any surrounding areas.
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1 The first step is to paint the turret in a base colour.
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2 With a fine-tipped good quality brush we begin to paint scratches and chips. As with the sponge technique, it is important to remove excess paint from the brush before applying the paint to the model.
3 On corners and along edges it is easier apply the paint using the side of the brush, which is kept perpendicular to the surface.
4 4 Using the brush technique is a long process and it is best to work on small areas at a time and to stop from time to time to get a feel for the overall look of the chipping effect. Remember do not rush this process even though it can be laborious.
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1 With chipping fluid we must first paint the model in the colour our chips will appear in. Here we are using a dark satin brown to represent a rusted bare metal surface.
2 After letting the base colour dry fully, we apply a light coat of Chipping Fluid AK-088 or AK-089 with an airbrush. In this case we are using AK-088.
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3 Once the chipping fluid is dry to the touch, we can then apply our base colour. It can be any type of paint but in this case we are using acrylic. We don’t want to allow the paint to dry for too long, as it will be harder to chip.
4 After the paint is dry to the touch we begin to chip it with a pin, toothpick or the tip of a pair of tweezers. We can make very precise chips and scratches using this method.
5 5 With a brush moistened with water we can also add damage to the paint. The more water we use and the more we scrub with the brush, the more the paint will chip.
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1 As with the chipping fluid process, we begin by painting the turret in the colour that we need for our chips and scratches.
2 With a pin we apply liquid mask in the areas we want the dark brown base to show through. There are many liquid mask products on the market. In this case we are using Mr. Color.
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3 We can also use a sponge to apply the masking fluid and create small random chips.
4 Once the masking fluid is dry, we paint the turret in the appropriate camouflage colour.
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5 To remove the masking fluid we simply rub and pull it away from the model to reveal the chipping effect.
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As with the masking fluid and chipping fluid, we must first paint the model in the dark Brown colour of our chips and scratches.
Once the paint is dry we airbrush the surface of the turret in a coat of water.
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We sprinkle salt flakes and different size grains of cooking salt over the areas we want our chips to appear.
With tweezers we can manipulate, remove and replace some of the salt until we are happy with the final application.
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Once the surface of the kit is dry, we can fix the salt securely in place by adding some more water.
Now it is time to paint the turret in the camouflage colour, again we will be using Dunkelgelb.
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7 Finally we wet the turret, and with an old toothbrush gently scrub all the salt away to reveal our chipped and scratched paint effect.
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Wu Bayin
Chipping on a unique vehicle such as this U.S. Army M32 Armoured Recovery Vehicle can be challenging and interesting project, because this type of vehicle often has a cluttered appearance and contains many complex shapes and structures. For this reason we will add all the chipping effects with a brush using ‘micro-painting’, for greater control than the sponge technique for example, which offers a more random effect that cannot be controlled so precisely.
1 Firstly, I prepare the surface with several coat of filters and a brown wash, that will be an perfect base for further chipping.
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2 I started with the turret, using Vallejo Flat brown and black to paint the chips, I strongly recommend the Winser&Newton 7 series brush for this job.
3 Chips on the slide rail is little bigger than that on the turret side.
4 Done with the turret, notice how the chips are lacated.
6 For tools and A-frame, the chipping style is more like sponge technique, but we paint it with a brush to gain more control, always keep the brush sharp and vertical againt the surface.
5 Chipping on a casting surface is quite different from that on a metal plate, each chip is separated and has its own shape, they will not form fine lines or scratches that are always seen on an amour plate.
7 It is important to clean the brush often with an toothbrush.
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8 I try to keep the chips random and in scale.
10 The spear sprocket wheel plate was first treated with a coat of Dark mud pigment.
12 12 & 13 Followed by two layers of chipping, light and dark.
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9 For tool boxes, as you can see, larger chips are more preferable, because they are to be made of thin metal sheet.
11 Then clean the unwanted pigment with a short flat brush.
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Certain WWII Japanese aircraft really suffered with excessive paint wear. This was due to many factors, paint quality, application and of course climatic conditions. This has resulted in some fantastic modelling subjects such as this Hasegawa 1/48th scale Imperial Japanese Navy B5N2 Kate. These aircraft provide a wonderful weathering opportunity for modellers as many techniques can be used for an authentic finish. In this article however we will look at using AK Interactive Worn Effects acrylic fluid for authentic paint chips.
Jamie Haggo
1 We start by case coating the model in Alclad’s Duralumin, which is not too bright but will contrast nicely with the green and grey of the camouflage. This paint is too smooth for the Worn Effects fluid to work effectively, therefore it is essential to add a matt varnish layer or the camouflage may wipe off!
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2 The AK Interactive Worn Effects is sprayed on with the airbrush. It is thinned a little with distilled water before airbrushing on. Just one even coat is applied and left to dry.
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4 You can see we have concentrated in the wheel wells and on the raised detail behind the wheel wells where most damage is likely to occur.
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6 The base colour was Tamiya XF-70 IJN Green. As this area was most heavily chipped, a thin layer of the colour was applied, which makes the Worn Effects more effective.
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3 The underside is then sprayed using Tamiya XF-76 IJN Grey. A large soft brush is used to wet the area and keep it damp. To create the chips, an old cut down brush is used in a light scrubbing motion to create the paint chips.
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5 The airframe we used as a point of reference had a distinctive boundary at the rear fuselage therefore this was masked using tape and the Worn Effects applied.
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7 As you can see, little of the camouflage paint remains and is exactly the final effect we are after.
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8 With the heavily chipped area done, more masking tape is used and the boundary is sprayed with the top colour. Note this is very much more opaque and no Worn Effects has been applied beforehand. This will provide a nice contrast and be interesting for the viewer.
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10 Here is the fuselage ready for the chipping stage. The nose area was blue/black on the real aircraft so this is left alone for now.
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12 A homemade tool made from a cocktail stick can be used for controlled chipping. Using a tool such as this is an effective way of creating contrast between panels such as the wing root in this example.
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9 Now we spray another coat of Worn Effects, this time on the rest of the airframe. When dry, we continue spraying the upper surface camouflage colour and use masking tape where necessary to achieve contrast.
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11 The rest of the fuselage is chipped using water and a cut down brush the same as on the underside. Tweezers are also a good way of creating fine scratches. There shouldn’t be any need to wet the area although this can enhance the effect in some cases.
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13 Here is the finished camouflage, note how the chips are not evenly distributed but are concentrated in logical areas closely following the patterns seen in the references.
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14 Using paint masks is an effective way of creating interesting paint effects with the markings. However a note of caution, the adhesive can be strong and may pull up the paint under the mask. This will be more likely if a matt varnish coat hasn’t been used to seal in the smooth metallic paint finish.
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15 On Japanese aircraft there was often a contrast between the paint finish and the national markings. The red paint tended to be more stable than the camouflage and therefore tended to stay more intact.
16 Here we can see further examples of this chipping effect and how it can be used on aircraft sporting multi-coloured camouflage finishes. This effect works especially well for worn winter whitewash schemes, such as this He.111 bomber.
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Here we can see another example of a chipped plane. In this case a Nakajima Ki-44 extremely worn by our friend Jose Luis Echaide with AK-089 Heavy Chipping fluid.
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José L. Echaide
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John Murphy
Modern construction equipment, such as bulldozers, bucket loaders, excavators (shovels), tipper trucks and graders, are not only cool looking machines but they are weathering magnets thanks to the tough work and often extreme terrain they operate in. Often these civilian machines replicate the very same effects military modellers strive to add to armoured vehicle models and also offer a fantastic reference source for so many forms of extreme weathering. For this article we have chosen to turn a nice gloss finished 1/50th die-cast metal display model of a Komatsu PC 210 excavator into one that looks like it has been working hard on a major construction project.
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We can see here that this 1/50th Excavator is really nicely detailed and makes a great display model. However, it’s missing something…. Weathering!
2 We start our weathering with the excavator bucket, which is moulded in a gloss black plastic.
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To create a metallic basecoat, we airbrush on a mix of Alclad 2 Gunmetal and Chrome.
Following the Alclad layer, we can apply a coat of Heavy Chipping fluid. We have to apply this in a couple of light coats to get an even coat over the high gloss Alclad.
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Next we apply a dark dirty-brown colour. For our model we have chosen an acrylic from Citadel Foundation called Charadon Granite! We don’t know what a Charadon is, but the colour is perfect.
A small piece of Scotchbrite pad is used to ‘dabon’ a combination of Dark Brown and Brake Dust to simulate some surface rust effects.
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After gentle scrubbing with a stiff brush and water to activate the Heavy Chipping fluid to remove some of the previous paint layers, we can now add a wash of enamel Earth Effects.
The final effects we add to the bucket are dried earth and for this we use a combination of pigment, white spirit and enamel based Matt Varnish.
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First we brush paint the bucket in the Matt varnish thinned with white spirit. We follow this by sprinkling on the pigment with a large brush by tapping the bristles with our finger.
Before the varnish has dried fully, we wipe off the excess pigment with a finger.
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The raised areas and teeth on the bucket are buffed with AK-Interactive’s Dark Steel pigment to impart a realistic metallic sheen.
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13 The die-cast model comes with a high gloss finish, which gives it a toy-like appearance. We must first take some of this shine away using some fine grade (grey colour) Scotchbrite.
14 For hard to reach areas we hold a small piece of Scotch-Brite in a set of forceps
Using our photo references we add chipping to the most common areas of wear, such as the rear corners of the counterweight.
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We start the chipping effect using a piece of regular (red-brown) ScotchBrite. For our chip colour we have chosen Life Color’s Frame Dirt from their railway Weathering set.
18 The frame under the driver’s door also receives heavy wear from driver’s muddy boots as they climb in and out all day. Masking tape prevents paint getting on the door.
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17 We do the same for the bucket end of the excavator arm. As can be seen here the paint is quite thin, so a couple of coats will be needed to create the final effect.
19 With the basic sponge chipping in place, the next step is to add scratches and chipping highlights using German Elfenbein.
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To replicate the random thin scratches we use more of the brown colour on a small piece of Scotch-Brite and drag it across the surface. Be sure to remove as much excess paint as possible.
Frame Dirt is now painted into the centre of these highlights.
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Here we can see the result of these effects before adding any washes, rust stains or streaking effects.
The excavator is now given a colour wash using Wash for DAK vehicles
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On the arm, the wash is applied in vertical strokes to simulate dirt and rain streaking.
White spirit and a soft flat-bristled brush are used to blend the streaks.
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The streaks are now left to dry fully, before any further weathering effects are added.
To add some areas of polished metal, a dark steel pigment and make-up applicator are used.
The bucket when in constant use will shine to a highly polished finish. Pigment is wiped on to the desired area then buffed to a high shine.
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29 The counterweight edges also received some localized graphite pigment.
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Chris Jerrett
Chips and scratches on armor are commonplace and if you want your model to have the appearance of being used, you will want to learn how to do it well. First, a steady hand and good brush skills are essential, as are good quality artists’ paintbrushes. In this article we will show how to apply realistic chips and scratches to a pair of M1 Abrams battle tanks using acrylic paints. One is painted in the NATO threecolour scheme and the other in desert tan as used by vehicles deployed to Iraq and Afghanistan. With the basic painting complete, we can see varying tones within the individual colours. This will play a part in complimenting the following chipping and weathering effects.
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For the desert tan example, we have this model has had an extensive highlight and shadow effect applied. This will give greater contrast to the dark browns for the deepest chips and scratches.
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3 We start by using very light tones from the Vallejo acrylic range. These light tones will represent scratches that have not penetrated completely through the paint.
4 These light tones are also used for the first stage in creating the deeper chips and scratches.
5 For the long scrapes and scratches we use a 3/0 brush. It is important that we have just the right consistency and amount of paint on the brush before starting. These long scrapes do take some practice to perfect.
6 For the scratched and chipped areas of the NATO scheme, the idea is to mix lighter tones of each of the base colours.
7 Proper research is important for chipping. In this picture we are applying green strokes over the black. Spare parts for Abrams are finished in either green or tan, so if this part gets damaged, green in this instance would be the first colour to show through.
8 Even with the plan to cover the plow with mud it is important not to miss the chipping stage, as they still be visible after the mud is applied.
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9 Research also shows that Abrams can be painted NATO camo over the tan, so the chips could also be tan due to the fact these tanks get rotated from depots in the United States or Germany where they would be in NATO camouflage.
10 The edges where the crews walk over and stowage is placed are im-
11 Next step is to fill in some of the light coloured scratches with dark metal colours. Again we use Vallejo paints and mix different tones depending on the depth and age of the scratch.
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13 Rust tones are applied using acrylic paints, here we can see the two tones of rust being added to the desert tan M1. We use acrylics in this first stage, as they will not be affected by oil paints used in the following stages.
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portant areas to add chipping. Even though the way individual chips and scratches are formed is random, it is vital we use logic and think why these areas would be damaged. One of the quickest methods for applying chips is to use the sponge technique as this gives a random chip effect and is very easy to do.
Final rust chips are completed with oil paints. The oils are better for the fine rust chips, as the transparency of the oil paint gives the appearance of depth as well as creating subtle rust staining.
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The oil paints can also be applied using the sponge technique, as we can see on this ammunition container. Just remember they need much longer to dry fully!
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The oils are applied the same way as the acrylics with a fine brush.
17 The best part about using slow-drying oil paints is that they allow plenty of time to manipulate the final effect or tone before they dry fully. 18 y 19 Before and after. The various chipping and scratching effects really add life and interest to this stowage box.
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John Tolcher
Adding weathering effects to your models gives them enormous character and realism. Worn or chipped paint are wonderful examples of these effects; and the Hairspray Technique is a great tool for achieving them. 2 The Hairspray Technique requires some abrasion of the top paint coat, so we need to ensure the lower layers stay put. A good quality primer such as Mr Primer Surfacer should guarantee this.
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1 1 This piece is from the Italeri 1/35th Steyr Tractor. We are using just the cab, which is to be painted up as an old wreck.
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3 Tamiya Red Brown XF-64 thinned with Tamiya Lacquer Thinner provides a good base coat, we follow this by spraying on two coats of Testors Flat Spray Lacquer.
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Next we spray on the top coat. Here we are using Tamiya paints, as we know, these work well. Remember that a thicker top coat will be harder to remove, and will also result in larger chips.
We should say now that the results of the Hairspray Technique are notoriously variable; sometimes it works beautifully, other times it can fail for no apparent reason. It is subject to a number of variable factors, some we can control while others we cannot. We recommend trying various brands on a test piece first to gauge their effectiveness.
Special tip for using hairspray Hold the test piece at a distance of 30cm or so from the hairspray can and give it a quick spray. Look at the piece to check for coverage, if there is not a smooth even coat, spray a little more. Then let it dry for a minute or two. You will soon see whether the top layer of paint is easy to remove or not. If not, use some more hairspray on the next test piece and try again, and if this fails try a different brand and try again. It is better to find out on a test piece rather than the actual model!
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As soon as the topcoat dries, start the chipping. To do this we gently brush on some water, starting along an edge. If the topcoat comes off too easily, or falls away in large chips, STOP and leave it to dry a little while longer. If this keeps happening you may to accept the fact you have added too much hairspray!
We start with a sharp wooden toothpick. Carefully scratch and chip the surface; don’t use too much pressure or you might cut through to the primer.
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This small, coarse artist’s brush works well, we moisten the brush and continue to work over the scratches to develop chipping around them.
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At this point the chipping process is now finished, just remember, it is all too easy to get carried away. The danger is not knowing when to stop; be careful, it’s very easy to go too far!
10 After the water has dried fully, we can begin adding rust stains, streaks and further weathering. It’s worth knowing enamels and oils will have no affect on the hairspray, if you are concerned, you can always add a protective layer of varnish over the topcoat first.
Stalinetz s-65 Tractor photos In these photos of John’s Stalinetz s-65 Tractor we can see how this Hairspray Technique can produce some ultra-realistic effects especially when expertly combined with other straightforward weathering processes.
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Chipping isn’t generally a weathering technique associated with figure painting as it say for armour modellers. Obtaining smooth highlights and shadows is deemed more important to perfect as a figure painter. It is however a valuable technique to practice, especially from WWI onwards, as soldiers began to wear equipment that has been
painted to help with their camouflage. Remember to not over do the chipping and keep the chipping effect random in both shape and distribution as our brain has a natural tendency to organize them in regular patterns, so be well aware of this while adding all those chips and scratches.
César Oliva
GAS MASK CANISTER
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1 We start applying a satin base coat to better convey a metallic surface and to add a nice contrast with the flat chips.
2 We now add the first chips by using a lighter shade of the base colour. It would be a good idea to use various shades if we have painted strong highlights and shadows.
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We can now add some darker spots to depict the damage that has gone through to the metal. For this steel gasmask canister we are using a very dark reddish brown shade. Don’t forget to take into account the materials used in the construction of the part ( e.g. aluminum, brass etc ).
STEEL HEMET IN WINTER CAMOUFLAGE
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To model a distressed snow camouflage we begin with a solid coat of light grey. Do not use pure white.
In this step, some highlighting has been added using pure white, which has been airbrushed on as a translucent glaze.
Now we can add some mapping effects with more pure White, this is why we did not use pure white earlier. if we paint too light a base coat our highlights wouldn’t have enough contrast.
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The next step involves the actual chipping. We can start by either painting small chips and later join some to make larger ones, or then start with the big chips and then add the smaller ones.
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This technique and others such as the a sponge, dry-brushing, hair spray etc., work better when combined. So it’s a good idea to paint some more chips the traditional way after that.
To help replicate the rubbing of a surface, we can apply glazes with the highly diluted colour we used for the chipping. Some very dark brown can also be used on the inside of the chipped areas to represent an almost rubbed off first coat of paint. The key is to use very thin paint –almost tinted water. This way a subtle effect can be built up without leaving watermark rings.
Another useful technique is to use an old synthetic brush with cut down bristles. Use the paint directly from the bottle, or at least almost undiluted. Apply it in a stippling motion trying to spin the brush a bit after every stroke to avoid a repetitive pattern.
8 To finish off, we outline the lower portion of some of the chips and scratches with pure white paint. It adds a nice three-dimensional effect.
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WATERBOTTLE
Start with a mix of gloss black, dark reddish brown and gunmetal to achieve a deep metal look.
Then paint 2 some scratches and other wear and tear with a lightened shade of the base colour, adding a little light grey to it as these cups were fabricated from Aluminium.
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LUNCHBOX
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We start again with a satin base coat to get a nice metallic sheen.
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Apply chips and scratches with a lightened version of the base. Start with the edges and then go to the middle sections. We´ll now paint some dark brown metal chips inside some the lightercoloured chips and to the top part of some of the scratches to, again, represent the damages that has reached the base metal.
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5 An important piece of advice is not to try painting the chipping on the edges directly with the tip of the brush. It´s actually much easier to use the side of the brush close to the tip set perpendicular to the edge we´re painting in.
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Another optional step is to rub some graphite on some of the edges with a common pencil. Here, as always, it´s important not to overdo it.
Sci-fi models have to offer the best subject choice when it comes to extreme weathering. We are not held back by real life references or rivet counters telling us that, it’s the wrong camouflage, wrong version etc. We are free to have fun and experiment. In this article we will show how to create realistic looking chipped paint on a 1/20th scale, Hasegawa Falke - Antigravity Armoured Raider, by using a brush-on silicone mould release agent, that if painted on between each layer of paint will reduce the bond between these layers and allow them to be scratched off easily with a selection of tools, such as wooden cocktail and chop sticks as well as some metal sculpting tools.
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A custom Yellow Zinc Chromate P rim er shade is mixed up and airbrushed on.
Lincoln Wright
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4 2 Except for the engine exhaust area, Mr. Silicone Barrier is brushed over the entire model straight from the bottle.
3 Mr. Color’s paints will be used for the main camouflage colours. Dark Sea Grey and Duck Egg Green are our colours of choice.
Once the Mr. Silicone has dried, Duck Egg Green is airbrushed on as the base colour. We then sketch on the camouflage pattern using a soft pencil. No masking of any kind is used, as it will pull up the base coats when removed!
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Mr. Silicone Barrier is painted on prior to adding the Dark Sea Grey.
The Dark Sea Grey colour is carefully hand painted on over the Silicone barrier.
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7 Any brush strokes in the Dark Sea Grey are smoothed over and hidden by misting on more of this colour with an airbrush.
Because we cannot using masking tape, as it will pull up the paint, we have to paint these ID bands freehand!
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A custom mix of greens is used for the Identification bands on the engine intake pods.
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Now for the fun bit, adding the chips and scratches. We start by adding general damage and for this we use a variety of cocktail sticks with different shaped tips.
Wooden tools have the perfect abrasion qualities and are soft enough that they won’t cut through the paint layers too quickly. Wooden chopsticks for example are perfect for these flat areas.
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Sharp tools, such as this piece of brass rod are excellent for producing these really fine scratches. Just make sure you don’t press too hard though.
Using the square edge of a wooden chopstick is a great way of adding broader scratches to curved surfaces.
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The rounded edge of a cocktail stick is also great for adding these scratches. Notice how most of the damage has been added to the edges of panels etc.
Artist’s steel sculpting tools can be used but great care needs to be taken, if too much pressure is applied during the scratching process it is all too easy to end up scratching down to the bare plastic!
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Weathering Steps - Using a variety of weathering products and oil paints. To be covered in depth in future articles!
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David Martí
Chipping on wood is the focus for this small feature. We have a typical cart that has only been painted on the exterior surfaces and maintains the original unpainted wood finish on the inside. With this we create contrast between the two parts giving a realistic appearance. In this case we made it moderate chippings.
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Our wooden cart is the 1/35 plastic kit from MiniArt.
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We apply a grey primer base coat (AK-003).
Next we create a strong resistant base, mixed from Tamiya colours (XF- 60 and XF- 57) and Hobby Color’s matt varnish (H-20).
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Now we apply the Worn Effects fluid (AK-163).
A dark grey is now airbrushed on over the fully dried Worn Effects fluid.
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To start the scratched and chipped effect we remove the dark grey colour by dampening the surface with water and working with brushes and needles.
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This is the result after finishing this step. We can now do the same to the rest of the cart.
We paint chipping with the a two-colour technique.
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First, we apply the clear colour (AK-165).
And them, the dark colour (AK-711) With this, the chipping work is completed. We have created a realistic base to start our weathering effects.
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We paint the hardware, i.e. the metal parts with old rust (AK-709)-
Using oils we add some fading to the grey painted areas.
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A Dark Wash (AK-045) is flowed into the gaps between the wooden planks.
With acrylic rust colours we work the metal parts for an old rusted metal finish.
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Streaking Grime (AK-069) is added to the sides and rear of the cart.
With a mixture of earth effects and plaster we apply dry mud splatters to the sides of the cart.
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European Dust pigment is applied dry to the inside of the cart. White spirit is then used to manipulate it and fix it in place.
To create the wood grain effect on the wheels and some fresh wood chipping we use a selection of acrylic paints.
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We create a polished metal effect with pigments and pencil graphite.
Some oil spots added to the inside of the cart complete the weathering process.
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Here is a basic “recipe” for peeling paint on wood. The method involves pre-staining strips of Basswood, and then adding some pigment powders and paint thinner (mineral spirits) to reduce adhesion of the paint. Once the paint is applied over these materials, it is easy to remove using adhesive tape. Since the paint is actually being peeled off the wood, very realistic results can be achieved.
Chuck Doan
Research. We highly recommend doing some book and internet research to observe the actual ways that paint can peel from wood. Careful attention to the real thing will aid in copying proper peeling patterns. The Flickr photo site has many photo groups (collections) that cover weathered paint and wood. Searching photo “tags” using terms like “peeling paint” and “weathered wood” can yield many excellent reference photos to use in your work.
2 Basswood is usually a straight-grained wood, but sometimes there are end pieces that have an unrealistic “speckle” grain. Avoid these pieces; they will never look realistic.
1 Here are the basic ingredients for the peeling paint on wood technique. These are the materials we have found to be successful.
A soft wire brush can be used to add some textured grain to the wood. Gently brush with the grain to achieve this effect.
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A sanding stick can be used to both add some grain effects and also help remove the fuzz commonly found on Basswood.
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We use Silverwood stain to add a grey tone to the wood. Several applications may be required to build up a nice grey colour. We are using the applicator that comes with the stain; a brush can work too. Oil paints and acrylics can be used for these stains. Feel free to experiment.
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8 Using a fairly broad brush, apply the white spirit (mineral spirits) along the strip of wood. Wait until just a slight sheen is left before applying the paint.
6 & 7 Adding some pigment powders over the wood will help the paint release more easily. The pigment is applied with a brush and the excess wiped off with a finger. The pigment will not affect the colouring of the final effect.
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We begin by painting the strip with the acrylic paint, brush out one coat at a time, letting the paint dry for approximately 15 to 30 seconds between coats. Usually three coats are enough to get a good peel. More coats equal more peeling, but if the paint is too thick it will not look right and the peeled edges will look too rubbery. Brush marks in the paint are fine and even desirable since we are trying to duplicate a hand applied finish.
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TECHNIQUE TIP The next three steps are to be done in close order. We first cut the strips to ‘almost’ the final length before these steps. Each board is peeled individually, so they can be peeled to suit a specific location or pattern.
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After letting the final paint coat dry for about a minute or two, it is time to begin the peeling. Use a short strip of Scotch Magic tape, usually laid along the grain. Press lightly since we don’t want to pull up slivers of wood. It may take a few tries before the paint starts to lift. Keep turning the tape to use full strength adhesive (thinner dulls it) and also use fresh tape strips as required (It is not unusual to use several strips of tape for each piece of wood). After some practice you will be able to control the amount of paint that is removed. You can also vary the tape, for example using a sharp folded edge to achieve small strips of peel, or even do some cross grain pulling for differing patterns. When each strip of wood is done, let it dry for an hour or so before beginning the final steps.
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A sharp craft knife is used to add deeper grain cracks and splits. If any “fresh” wood is exposed you can touch it up with a small brush full of Silverwood stain. Each board is coated with a matt-varnish, we are using Testors Dullcote to remove any wood sheen and to seal the peeled portions before the final colouring.Oil paints and acrylics can be used for these stains. Feel free to experiment.
13 The peeled portions of wood siding can be any shade of colour, from light grey to dark browns, blacks and even rust orange. Thinned Gouache is being used to add different coloured highlights to the exposed wood. oil paints and acrylic oils can also be used.
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Jamie Haggo
In this small feature will describe some simple step by steps on how to add some realistic chipping effects to the aluminium cockpit of a Focke Wulf Fw 190D-9
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1 The base coat is Gunze RLM 66, which gives a nice smooth finish ready for the other weathering effects. Water and brushes are gathered ready to begin the chipping.
We first undercoat the cockpit with Alclad Aluminium followed by a mist of Vallejo Matt Varnish. This is important, otherwise the Alclad will be too shiny and the topcoat will wipe off instead of chipping.
3 Using a round brush, water is flooded on and allowed to soak into the paint. A tiny amount of washing-up liquid will help to break the surface tension.
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4 Using an old stiff brush, the surface is scrubbed until the chips start appearing. Try to use logic for the positioning of the chips and stop regularly to assess progress.
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Here is the finished chipping, note how authentic the chips look. A random effect is important for realism and it’s not too much.
Other techniques can be used to enhance the Chipping Fluid, for example the sponge technique and for a dark coloured cockpit Citadel Chainmail acrylic gives a nice contrast to the Dark Grey.
8 7 With the sponge loaded with paint and the excess dabbed off onto some kitchen roll the chips are created by dabbing the sponge onto the corners of the parts using a light pressure.
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The sponge technique can also be used with a latex-masking product to produce chips. Here Humbrol Maskol is dabbed onto the seat, before applying the top layer of paint.
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When the top coat is dry the Maskol can be removed by rubbing with your finger. If there are stubborn bits, tweezers and tape can be used.
The finished cockpit, note the pigments added in the foot wells, these areas get filthy, especially when the aircraft are operated from rough airstrips.
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Here we can see how good this simple and quick technique produces great looking random scratches and paint chips.
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Gunnar Bäumer
Weathering an anti-tank gun such as AFV Club’s Pak 43/41 ‘Scheunentor’ version of the infamous “88” is always a very interesting task. There are very few, if any plain surfaces, it seems this gun is just full of rivets and other small details, which all contrast nicely with the clean lines of the lengthy gun barrel. Are challenge is to find a way to make this model as interesting as we can, by bringing out all those details and at the same time adding realistic weathering effects, which will bring it to life. Having an inspirational reference photo is always a great help and we were inspired by a high-resolution photo of one of these Pak 43 guns overlooking the “Fox Green” sector of Omaha beach after it had been captured intact on D-Day.
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1 All parts are given a couple of light coats with Tamiya’s Superfine Surface Primer. This gives us a tough durable surface to add all other paint and weathering effects on to.
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3 The parts are now painted in Tamiya’s XF-55 Deck Tan to keep the overall tone very light. This colour will tone down and darken during the subsequent weathering stages.
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2 A thin coat of Tamiya XF-69 NATO-Black mixed with Lacquer Thinner is used as a perfect pre-shade for the dark yellow camouflage colour.
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4 A couple of light coats with Tamiya’s new X-35 Semi-Gloss seals everything in before adding washes etc.
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5 It’s clear to see here how a filter both warms and darkens the Deck Tan.
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7 The wash needs to dry fully before we start to remove the excess. Again, the brush should only be lightly moistened with clean White Spirit.
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9 The Chipping is further enhanced using a brand new 0/2 paintbrush and the same colour mix, thinned with some tap water and a drop of dish washing liquid and applied as fine scratches.
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11 In this case we can simply remove these unwanted chips with the help of a clean brush and Perfect Cleaner. Thankfully the semi-gloss varnish prevents damage to the underlying paint finish.
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6 A pin-wash of AK’s Wash for DAK vehicles follows the filter. The wash is stirred up and a few drops are poured into a separate dish. This way we only need to stir a small amount to keep the consistency of the Wash.
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8 First light paint chips are applied using a sponge and tweezers. We use a mix of Vallejo’s acrylic Pale Sand and Iraqi Sand.
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10 Here we can what happens if we do not remove the excess paint from the sponge before applying to the model.
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12 Streaking Grime for Dark Yellow vehicles is used to paint on small thin vertical lines. Although they really look huge under the camera, they aren’t!
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13 The Streaking Grime has dried sufficiently, when you cannot wipe away any of the streaks with a finger.
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15 The results after just two streaking applications are very subtle and almost invisible streaks and stains.
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17 Take some paint, mixed to a creamy consistency then remove the excess over a paper towel before flicking the paint from the brush with a finger.
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14 A round No. 2 brush, damped with White Spirit, is now used to blend the streaks with the paint. Be sure to keep those streaks vertical. Otherwise they will look odd.
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16 We will use a speckling technique to add more interest to the basic finish using a Buff coloured oil paint, White Spirit and an adapted Stencil-brush are used for this.
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18 The next step is to repeat this process with some darker spots, and for this we use Humbrol 62 and 113, AK Interactive Medium Rust Pigments and some White Spirit to thin them.
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19 The results of this speckling, is a surface that is much more interesting when it’s combined with all the other affects we have used.
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20 Dark Steel graphite powder is used to represent areas of high wear, such as the handles, breechblock and ground spades.
21 Engine Grime thinned with White Spirit is applied around the hubs and axles to give the effect of old grease.
As we can see, these simple techniques have been combined to produce a realistic finish and add lots of character to the finished model.
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Using the ‘sponge’ technique we describes some simple methods for to creating realistic chipping and scratch effects. Scratching and chipping paint effects can be one of the most pleasurable and rewarding aspects to modelling. To demonstrate these effects we have chosen to use an ammunition container from the 1/35th scale AFV club 251 Drilling kit. This weathering process can easily be adapted and used on other parts of the model as we will show in the accompanying photographs of the completed gun and interior.
Lester Plaskitt
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1 We start by choosing a lighter than usual shade of the base colour. This is because the filters and washes will darken the base colour considerably. The satin varnish will help the washes flow over the surface.
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2 To add some subtle yellow tones to the subject we use Tamiya X-24 Clear Yellow heavily thinned with water.
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3 The thinned X-24 is applied using a flat brush in successive glazes working in downward strokes being careful not to let the yellow pool in any areas.
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4 Burnt Umber and Sepia oil paints are used to add some depth and subtle streaking effects. Cardboard soaks the excess oil, which would prevent the paints drying to a gloss finish.
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5 Here we have applied the oil wash using a wide brush in a downward motion, this is then left to settle for 10 - 15 minutes. Notice we are left with some streaking effects, which will be blended in the next step. 7 The tools required in creating the worn and chipped paint effects. Vallejo Burnt Umber, German camouflage Black Brown, a fine pointed brush and some fine density sponge.
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6 Now the oil paint can be carefully blended into the base coat using a good quality artist’s flat brush using upwards and downward strokes to effectively blend in the oils to leave a subtle stain and very soft streaks.
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8 To begin the chipping effect a small piece of sponge is held in a pair of tweezers. The sponge is then dipped into a slightly thinned 50/50 mix of the Black Brown and Burnt Umber. It is very important we remove as much excess paint as possible on a piece of paper towel before applying to the model.
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9 To further enhance the paint discolouration caused by the retaining clamp a thin wash of burnt umber oil paint is carefully applied to the gap in-between the tape.
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12 We apply fine scratches using Vallejo Burnt Umber and Black Brown with a fine brush to further enhance the damaged paint effect.
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10 This wash is then carefully blended away so it appears more as a rusty stain.
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11 Using a larger piece of sponge we can add further chips and scratches to the rest of the container, concentrating these on areas that would receive the most abuse.
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13 To give a 3-D effect to the deeper scratches, we use small dots of a Radome Tan and White mix, which we carefully apply onto the top of some of the more pronounced scratches.
14 Here we see the ammo can with the completed scratching and chipped paint effects.
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16 The graphite powder can now be carefully rubbed onto the ammo container again concentrating on the areas of wear.
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17 For a more intense metallic sheen around the areas of highest wear the pencil can be applied directly to the surface. 15 The final step is to add some bare metal effects. This is easily reproduced using the graphite from a 6B pencil and a ladies’ sponge make-up applicator.
18 Now we have the completed ammo container waiting to be incorporated into the rest of the model.
19 A view of the interior of the Sd.Kfz 251 half-track showing how the chipping and scratching effects can be utilised on other areas of the model.
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David Martí
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After priming the turret, we paint the turret with three different shades of rust to create highlights and shadows.
Following a coat of matt varnish the turret is brushed with water.
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Using a selection of different sized grains of salt, we sprinkle on the smaller grains and place the larger ones on with tweezers.
We can also use a brush for move the salt around until we are happy that the chipping will look natural and be in logical places.
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Using a pipette (dropper) carefully add more water to fix the salt in place.
Once the water has dried completely, we can now apply the topcoat of paint. Take care when airbrushing this coat on, as too much air pressure will blow away some of the salt.
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As with the rust colours we are applying some highlights to add greater visual interest to the monotone Russian 4BO Green camouflage colour
Once the airbrushing has been completed, it is simply a case of wetting the model’s surface again and then removing the salt with a brush.
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Here we can see the final result of this process, it’s now ready for weathering. Once the decals, colour-wash, fading and rust washes and pigments have been applied we can see just how good the results are, when combined with other weathering techniques and products.
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CHIPPING & SCRATCHING
PHOTOS
REFERENCE Regardless of the paints used and the surface it is applied to, it is inevitable that will get damaged and worn over time.
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2 1 Chipping and pealing paint doesn’t come more extreme than on the side of this wood paneled railway boxcar. 2 & 3 This armoured train displays some great weathering effects. The sand coloured basecoat contrasts nicely with the three-colour camouflage scheme on top. (Graeme Carruthers). 4 This Saracen armoured car rusting away in the storage yard of the Tank Museum, Bovington, England shows off at least three layers of chipping effects.
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8 This excavator (shovel) exhibits the familiar scrapes often seen around the base of the counterweight on the body. Also checkout the wear on the company logo and the highly polished metal tracks. (Graeme Carruthers). 9 The bright magnesium alloy armour on this wrecked Soviet BMD-1 shows perfectly through all the chips and scratches as this vehicle rests in the Kabul Tank Graveyard.
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14 This T-55 wheel offers some great chipping reference. Not only has the Iraqi Sand top colour chipped heavily, but also the Soviet Green below that, which has exposed the Red Oxide primer colour!.
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16 Even this modern Jerry can used to refuel dirt bikes has suffered from paint chipping and scratches. 17 This excavator bucket mounted on a Trojan Armoured Engineer Vehicle shows portions of the original CAT yellow under the camouflage green. 18 This excavator used in the logging industry shows heavy wear on the edges of the bodywork and the hydraulic cylinders. 17
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19 This superb photo of a bulldozer used to push fishing boats into the sea on the south coast of England is a great example of extreme weathering caused by years of exposure to the sea air. (Fraser Grey) 20 The tow bars on this US Army Stryker are covered in tiny scratches. Of interest are the larger chips on the ends, where they are frequently attached to the vehicle’s towing points. (Ralph Zwilling). 19
21 & 22 The US Army Opposition Force (OPFOR) vehicle based on an M113 has numerous scratches and scrapes along the sides of the hull and the fake ERA blocks on the turret. (Ralph Zwilling).
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POSTCARDS FROM THE WORLD
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GREECE HELLAS
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NEXT ISSUE HAT 'S
W I 'LL SHOW YOU U N DER TH E
HOOD!!
IN THE NEXT ISSUE.. by the Devil of Modelling
Engines and Oils, this will be the focus of the next issue of The Weathering Magazine. If you are the type of modeller that never wants their models to look used and want it to look shiny and like a toy, then this next issue will be of no use and for your own safety, it’s best if you hide away until they are all sold out and never let anyone show you what’s inside. But for those of you that are, then there maybe the chance of beautiful Akatsiya or the Editor semi-naked and covered in oil and if that isn’t enough to excite you, we will also be covering many comprehensive stepby-step techniques that will help you transform those ‘toy-like’ models into realistic scale replicas of the real thing, complete with realistic bare metal finishes for a wide range of engine types and the best ways to create all those oil, fuel and grease stains and effects as well. We aim to make your latest model look so realistic that the engine will fire into life with the flick of a switch or turn of a key. Don’t forget, if it has an engine, it’s bound to need oil and fuel to make it run, that means at some point it will leak, spill, splash and get dirty, and this is the way we love to finish our models. 86 / THE WEATHERING MAGAZINE / CHIPPING
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by Rick Lawler
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began building models at an early age; as a matter of fact I can remember my very first model, a racing car, given to me by my Grandfather when I was 6 years old. That one model was all it took for me, I was hooked on this wonderful hobby. I continued to build models throughout the years, weaving sports, school, work and family around my bench time. Like many of you I built models in a variety of styles; cars, planes, boats and spacecraft, but the day that I found armour models my world changed forever. For me armour modeling was the perfect partner to my interest in history; more so than the planes and ships, armour opened my imagination and allowed me to express my creative side. Adding a little dirt collected from the backyard onto the surfaces of the model helped convey a sense of use and purpose. Now it told a story. Little did I realise, or even care at the time, that I was doing this thing that we now call weathering? Building models continues to be enjoyable, but it is at the final stages of painting – the weathering - that the true magic happens for me. Much like how the director of a movie can set a tone or mood by his use of lighting and props, we can do the same with our models though weathering. We are the director – the storyteller – we set the scene. The theme for this issue of The Weathering Magazine is chipping. Perhaps one of the more common weathering techniques it is easy to find examples of its use – or overuse – on models seen everywhere. There is no doubt that adding chips to a model is a fairly easy technique, and it is certainly a lot of fun to do. Perhaps that is why we see so many models with lots of chips! So, you might ask, how many chips are enough? Well, the answer is actually very simple and can be found in the real life world around us. The next time that you go for a walk
Editorial Assistant Chema Pellejero
or a drive in your car pay extra attention to the world around you. Look for the chips and peels to see where they occur, what might have caused them and the affect they might have on the surfaces around them. Sometimes we might get lazy with our observations and do not realize that different types of surfaces and different
Sales Manager Jalal Benali Akatsiya Photographer José Irún
materials will produce their own unique style of chip. For instance, a paint chip or peel on a cement wall will look very different from chipped paint on a wooden wall, or notice that not all paint chips on vehicles result in a rusty stain. Weathering techniques, including chipping, are only effective if they are based upon our real world experience and observations. Just as there are many types of chips there are also many types of techniques to produce these chips on our
Akatsiya Leticia Crespo Collaborators César Oliva Chuck Doan Gunnar Bäumer Lincoln Wright Jamie Haggo Chris Jerrett John Tolcher Lester Plaskitt Wu Bayin David Martí
December 2012
www.theweatheringmagazine.com [email protected][email protected] Quarterly magazine
models. In this issue of The Weathering Magazine we will explore some of the many techniques used to create chips and peels in order to help you find those that work best for you. In the following pages you will see how the use of a fine tipped brush can simulate a very realistic looking scratch, how a sponge can be used to replicate very small chips or how new ideas such as the use of hairspray and products such as Chipping Fluid have added new and exciting techniques to our bag of tricks. So now, turn the page to discover all that this issue of The Weathering Magazine has to offer. You are the director – set the scene, tell your story. Thanks –
INDEX DIAMOND REO TRACTOR We think Rick Lawler is one of the best modeller’s in the USA and when you see worn out the truck, we are sure you will agree. pag. 6
TYPE 69 II C The master of chipping, Mr. Mig Jimenez will let us into his secrets as he explains in detail on his latest masterpiece, an Iranian T-69. pag. 12
USING WORN EFFECTS WWII Japanese fighter planes are well known for their heavily worn paint finishes that can be hard to replicate, thankfully Jamie Haggo is here to help. pag. 30
EXCAVATOR EXTREME WEATHERING Our Chief Editor puts his talents to use in bring a die-cast metal toy Komatsu pag. 38 excavator to life.
CHIPPING MODERN ARMOUR If you think extreme weathering doesn’t take place on modern armour, well Chris Jarrett is here to show that’s not the case with his incredible M1 Abrams. Who said modern AFVs never get chipped and scraped? pag. 43
SCI-FI SCRATCHING Sci-fi subjects are perfect for letting our creativity run wild and Lincoln Wright puts his imagination to work on the amazing 1/20th Falke. pag. 55
WOODEN CART It isn’t only paint on metal surfaces that chips and scratches and David Marti will demonstrate how to create some great effects on an old wooden horse cart. pag. 60
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Rick Lawler
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Many newer vehicles have bodies made from composite materials that do not rust, yet the paint may still fade, wear and chip. In this article we will apply our chipping techniques to a modern Big-Rig tractor in order to achieve a worn, well weathered appearance. For our demonstration we can imagine a long-haul truck that has driven many thousands of highway miles. Over time the effects of road grime, sun, road salts and harsh weather have all taken their toll on the finish of our truck. Eventually a mechanical problem has caused our truck to be retired from use and now it sits forgotten behind the mechanic’s shop. THE WEATHERING MAGAZINE / CHIPPING / 7
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1 In the case of the truck chassis we are looking for a basic dark coloured finish that is visually interesting. Our base colour will be black.
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4 We finish the paint preparation by applying two slightly different shades of black to our chassis, a dirty black and grey/black.
2 We next add a layer of Worn Effects before applying some random mottled patterns with various rust colours.
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7 Random small chips and scratches can be easily applied using a scouring pad. For best results it is important to remember that only a very small amount of paint should be loaded onto the pad.
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9 A light wash using highly diluted AK Interactive acrylic rust colours serve to unify the light coloured chips with the overall appearance of the chassis.
3 We follow the rust colours with a layer of Heavy Chipping fluid. As you can see by now we are building the effects in multiple layers.
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5 Each colour is also separated, but this time by a layer of Worn Effects.
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6 Using a little water and an old stiff brush the scrubbing process begins. Notice the nice variation of colours and the realistic effects that are achieved as small flakes of paint are removed.
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8 Scuffs and chips are added along the top edge of the chassis using a fine tipped brush. Reference photos show these tend to be revealed as a lighter colour on real vehicles.
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10 As this photograph of the rear chassis clearly demonstrates, using a variety of chipping methods can produce a very realistic and interesting finish.
CHIPPING ALUMINIUM Aluminium is an interesting material to weather as it does not rust, but instead it simply oxidizes. Take a look at the fuel tanks or fenders of any older truck and you will see that over time aluminum produces a dusty, chalky appearance. At first, this may seem to be a difficult effect to achieve, but the good news is that we can employ our usual chipping methods in order to achieve the impression of oxidized aluminium.
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11 To begin with, we airbrush a base colour of acrylic grey paint, followed by an application of Worn Effects and then a layer of Metalizer Aluminium.
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13 Using a little water and a stiff brush, we scrub away chips and flakes from the surface. Remember, in this example we have 3 layers of colour, so our scrubbing should not be too aggressive.
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12 Apply an additional layer of Worn Effects over the Metalizer Aluminium colour and then spray a light dusting of a light blue acrylic colour.
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14 Finally we add a colourwash in this case the ‘Wash for Interior’. One interesting side effect of using chipping fluids is that it produces a variety of surface textures and a realistic patina.
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WEATHERING COMPOSITES AND FIBREGLASS The tractor cab and hood presents another opportunity to show wear and weathering of a non-metal finish. Most modern trucks have bodies made from plastic, fibreglass or other composite materials. These materials do not rust, but will still flake, chip or the paint colour will fade completely exposing the underlying primer colour or the actual composite material.
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16 A second layer of paint representing a white paint primer colour is applied to the surfaces. A layer of Worn Effects chipping fluid once again follows this.
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18 The traditional chipping method of using a stiff brush and water is an effective method for producing chips and flakes over larger surfaces.
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20 Peeling paint and deep sharp edged chips can be easily expanded using the original primer colours and a fine tip brush.
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15To begin the work on this area we first apply a grey colour to represent the composite material followed by a layer of Worn Effects.
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17 The blue body colour is sprayed in a random cloud pattern using alternating shades of light and dark blue. After some initial scrubbing a toothpick is used on certain areas to promote the chipping process.
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19 For the overall wear and fading the surfaces are gently rubbed with an abrasive pad, such as Scotchbrite.
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21 Once all the chips have been created, the next steps involve unifying and adding richness to the surfaces. For this we apply various complimentary colours using artist’s oil paints that are worked into the surfaces.
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Mig Jimenez
When looking for in sp irat ion we can easily find many examples of vehicles that have had a long and interesting operational life. Their extended service is documented by broken, missing and replaced parts, repainted paint schemes, severe surface wear – and in some case a complete change of ownership. This is certainly the story that we are presenting here with this Type 69 II C. Originally painted in a green base color, this model represents a vehicle that was captured by the Iraqi Army during the Iran-Iraq War of the 1980’s. The original green color has been repainted in a sand and light green camouflage scheme; new tactical numbers and the symbols of the Hezbollah proclaim the change of ownership. New, factory replacement parts still in their original primer colors indicate the desperate conditions and add to a sense of hard use. This is a vehicle with a long, interesting history. In this article we will focus our attention on the techniques required to simulate the appearance of a vehicle with a long service record – most importantly, those techniques used to create chipping effects on successive layers of paint and camouflage.
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Here we can see the upgrade process of our T-69 before the paint. For this project will be using Tamiya T-55 reference along with the Verlinden Productions T-69 conversion.
We begin by painting the vehicle in its original green base color. Certain pieces are painted in a primer red color to represent factory replacement parts.
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With the base color completely dry, we apply a light coat of AK-088 Worn Effects with the airbrush over the entire vehicle.
The AK-701 is very similar color as the sand color seen on our vehicle. We can add a couple of drops of satin varnish into the paint cup along with the paint to create a similar satin sheen as the green color.
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Once the AK-088 Worn Effects have become dry to the touch we can apply
The Sand color is dry to the touch allowing us to begin the chipping process by applying water to the painted surface using a brush.
the sand color in a light, irregular coating. For best results, perform the chipping process before the Worn Effects is allowed to set for too long. If the product dries too much it will make the chipping process more difficult.
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Working in one small area at a time we moisten the surface using a brush loaded with clean water.
Using a stiff brush we begin to rub the areas where we wish to create the chipping effects. We can take advantage of the surface textures and reliefs, which will all help to obtain a realistic appearance.
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Fine chips and scratches can be produced by using the tips of the tweezers.
Moving to another section of the model, we repeat the process by moistening the surface of the petrol tank with water.
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Repeating the methods we have used earlier. We can use tweezers to make fine chips and scratches in desired places. It is important to focus our attention on the edges and relief areas; places of naturally occurring wear.
Finally, we remove the extra flakes and residue of the chipping process using a wide, soft brush. The final result is very realistic.
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To add visual interest it is important that we vary the pattern and appearance of our chipping. Here we see larger chips being created on areas where the crew might walk.
After allowing our work to dry completely for at least 48 hours we apply another coat of AK-088 Worn Effects.
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A mix of AK- Interactive’s acrylic paints provides the perfect tone for the green camouflage color to be used over the sand color. As always, it is best to apply thin layers of paint in order to make the later chipping easier.
Again, the surface is moistened with brush and water.
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Wear and chips to the top layer of camouflage is created by using a brush, these chips expose the base colors underneath.
A brief review of our work thus far. It is important that we strive to create continuity of appearance between our different work sessions.
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To make fine, precise and long scratches we can use again the tip of our tweezers.
Finally, we seal the work with a coat of satin varnish. This will prevent damaging the finish from the following weathering processes that could damage the unprotected paints and weathering fluids.
Chipping references of real tanks.
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John Murphy
As Rick mentioned in his introduction, there are many methods for creating chipping and scratched paintwork effects on a model, so we thought it would be a good idea to show some of the most common ones and introduce a whole new method. We will be using hairspray, salt, masking fluid and both the Heavy Chipping and Worn Effects from AK-Interactive. For our demonstration will be spraying an undercoat of Vallejo’s Acrylic-Polyurethane German Red Brown Surface Primer on to a small section of plastic card. For the top colour we will be using LifeColor’s acrylic German Dunkelgelb (dark yellow) to offer a nice contrast to the red brown base layer. Just remember that not all acrylics are the same, some have additives such as Polyurethane, which can cause inconsistent results when the combined with the hairspray and the specialist chipping fluids. For this reason we have chosen LifeColor as this paint has been tried and tested and it works well with all methods we will be using.
MASKING FLUID Masking fluids such as those produced by popular paint manufacturers Humbrol, Winsor & Newton and Daler-Rowney for example have been around for a longtime and are basically liquid latex that dries in contact with air. Some dry to a transparent finish, while others, such as the Humbrol Maskol dry with a purple tint, which makes them easier to see when it is being used for masking clear glazing on aircraft canopies for example. For our use this is irrelevant other than the fact is does stand out in the photo a little better. Applying the masking fluid with the help of a piece of sponge or ScotchBrite is a great way of creating controlled chipping effects on specific areas of a model and works very well when combined with hand painting tiny chips and scratches with a fine-tipped artist’s paintbrush. To remove the masking fluid once the top layer of paint has dried is best done using a cotton bud that has been dipped in masking fluid and allowed to dry. It is then simply a case of rubbing the cotton bud over the paint’s surface and it will quickly peal the off masking fluid to reveal a nice random chipping effect.
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HAIRSPRAY Discovered a few years ago as a weathering effect for scale modelling, the hairspray technique revolutionized the way we could weather models especially for replicating heavily worn paint finishes that required a realistic, yet totally random effect. It is perfect for replicating worn-out winter whitewash schemes for example. This technique is simple to apply but does necessitate the need to spray sections or the entire model in hairspray! The more layers of hairspray that are applied, the heavier the chipping effect that will be produced. Once the second layer of paint has been airbrushed on and allowed to dry, we can then create the chipping effect by using a brush dampened in water and scrubbed and dabbed over the surface. This will produce a subtle effect, but if we want to produce a much heavier effect, we can wet the entire surface of the model with water and then start scrubbing, this will remove large areas of the top colour very quickly!
SALT As with the hairspray technique, the salt technique is a random area effect as the application of the salt is pretty much impossible control. For our demonstration we have used Sea Salt from a supermarket that comes in its own grinder. First the surface that requires chipping is wetted using some water. This is what will stick the salt in place prior to applying the second colour. To remove the salt once the second coat has dried is simply a case of wiping the salt away with a finger or stiff bristled brush. One point to keep in mind with this method is that once the salt is in place, it is vital that the areas where the salt has been applied are not handled, because the salt is very easily dislodged, which would obviously spoil the overall effect.
CHIPPING FLUID AK-Interactive produce two versions of ‘chipping Fluids’, the first is Heavy Chipping and the second is the more subtle Worn Effects. Both these products can be airbrushed or brush-painted onto the surface before adding the successive paint layer. These products are basically a refined and easier to control and use way of producing exact same effects as the hairspray technique. As with the hairspray, the more coats
or thicker the application is the heavier the final result effect will be. On our Worn Effects test piece it is easy to see the patch that we applied more fluid too, as it has revealed the largest patches of the underlying primer colour. As with the hairspray, the more water we add to activate the fluid, the quicker the topcoat will be removed and the larger the patches will be.
DECALS The German manufacturer, Uschi van der Rosten have been pioneering the way in producing really creative waterslide decals, including modern graffiti and ultra-realistic wood grain effects. They now produce a set of rust chipping and rust streak effects. We saw these decals demonstrated at a recent model show and the overall effect is very realistic and these deals are really easy to use. More information can be found at www.uschivdr.com
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Carlos Cuesta
Today’s modeller has a wide range of options available for producing chippings effects. In fact, we have so many options that sometimes it can become confusing. In this article we will show some simplified examples using a selection of the most popular techniques in an easy to follow set of stepby-step photos.
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1 1 We start with a turret painted in a base colour of our choose. In this case we are using Dunkelgelb, which will offer a nice contrast to the colour used for the chipping.
2&3 2 We dip a piece of sponge in the colour chosen for our chipping. We then dap the sponge onto some absorbent paper until we obtain the desired amount of paint on the sponge.
3 We gently touch the sponge on to the areas we want to chip. The more pressure we apply, the larger the chips that will be produced.
4 4 If we want to paint a specific piece or area we can use masking tape to prevent the chipping being applied to any surrounding areas.
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1 The first step is to paint the turret in a base colour.
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2 With a fine-tipped good quality brush we begin to paint scratches and chips. As with the sponge technique, it is important to remove excess paint from the brush before applying the paint to the model.
3 On corners and along edges it is easier apply the paint using the side of the brush, which is kept perpendicular to the surface.
4 4 Using the brush technique is a long process and it is best to work on small areas at a time and to stop from time to time to get a feel for the overall look of the chipping effect. Remember do not rush this process even though it can be laborious.
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1 With chipping fluid we must first paint the model in the colour our chips will appear in. Here we are using a dark satin brown to represent a rusted bare metal surface.
2 After letting the base colour dry fully, we apply a light coat of Chipping Fluid AK-088 or AK-089 with an airbrush. In this case we are using AK-088.
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3 Once the chipping fluid is dry to the touch, we can then apply our base colour. It can be any type of paint but in this case we are using acrylic. We don’t want to allow the paint to dry for too long, as it will be harder to chip.
4 After the paint is dry to the touch we begin to chip it with a pin, toothpick or the tip of a pair of tweezers. We can make very precise chips and scratches using this method.
5 5 With a brush moistened with water we can also add damage to the paint. The more water we use and the more we scrub with the brush, the more the paint will chip.
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1 As with the chipping fluid process, we begin by painting the turret in the colour that we need for our chips and scratches.
2 With a pin we apply liquid mask in the areas we want the dark brown base to show through. There are many liquid mask products on the market. In this case we are using Mr. Color.
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3 We can also use a sponge to apply the masking fluid and create small random chips.
4 Once the masking fluid is dry, we paint the turret in the appropriate camouflage colour.
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5 To remove the masking fluid we simply rub and pull it away from the model to reveal the chipping effect.
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As with the masking fluid and chipping fluid, we must first paint the model in the dark Brown colour of our chips and scratches.
Once the paint is dry we airbrush the surface of the turret in a coat of water.
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We sprinkle salt flakes and different size grains of cooking salt over the areas we want our chips to appear.
With tweezers we can manipulate, remove and replace some of the salt until we are happy with the final application.
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Once the surface of the kit is dry, we can fix the salt securely in place by adding some more water.
Now it is time to paint the turret in the camouflage colour, again we will be using Dunkelgelb.
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7 Finally we wet the turret, and with an old toothbrush gently scrub all the salt away to reveal our chipped and scratched paint effect.
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Wu Bayin
Chipping on a unique vehicle such as this U.S. Army M32 Armoured Recovery Vehicle can be challenging and interesting project, because this type of vehicle often has a cluttered appearance and contains many complex shapes and structures. For this reason we will add all the chipping effects with a brush using ‘micro-painting’, for greater control than the sponge technique for example, which offers a more random effect that cannot be controlled so precisely.
1 Firstly, I prepare the surface with several coat of filters and a brown wash, that will be an perfect base for further chipping.
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2 I started with the turret, using Vallejo Flat brown and black to paint the chips, I strongly recommend the Winser&Newton 7 series brush for this job.
3 Chips on the slide rail is little bigger than that on the turret side.
4 Done with the turret, notice how the chips are lacated.
6 For tools and A-frame, the chipping style is more like sponge technique, but we paint it with a brush to gain more control, always keep the brush sharp and vertical againt the surface.
5 Chipping on a casting surface is quite different from that on a metal plate, each chip is separated and has its own shape, they will not form fine lines or scratches that are always seen on an amour plate.
7 It is important to clean the brush often with an toothbrush.
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8 I try to keep the chips random and in scale.
10 The spear sprocket wheel plate was first treated with a coat of Dark mud pigment.
12 12 & 13 Followed by two layers of chipping, light and dark.
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9 For tool boxes, as you can see, larger chips are more preferable, because they are to be made of thin metal sheet.
11 Then clean the unwanted pigment with a short flat brush.
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Certain WWII Japanese aircraft really suffered with excessive paint wear. This was due to many factors, paint quality, application and of course climatic conditions. This has resulted in some fantastic modelling subjects such as this Hasegawa 1/48th scale Imperial Japanese Navy B5N2 Kate. These aircraft provide a wonderful weathering opportunity for modellers as many techniques can be used for an authentic finish. In this article however we will look at using AK Interactive Worn Effects acrylic fluid for authentic paint chips.
Jamie Haggo
1 We start by case coating the model in Alclad’s Duralumin, which is not too bright but will contrast nicely with the green and grey of the camouflage. This paint is too smooth for the Worn Effects fluid to work effectively, therefore it is essential to add a matt varnish layer or the camouflage may wipe off!
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2 The AK Interactive Worn Effects is sprayed on with the airbrush. It is thinned a little with distilled water before airbrushing on. Just one even coat is applied and left to dry.
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4 You can see we have concentrated in the wheel wells and on the raised detail behind the wheel wells where most damage is likely to occur.
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6 The base colour was Tamiya XF-70 IJN Green. As this area was most heavily chipped, a thin layer of the colour was applied, which makes the Worn Effects more effective.
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3 The underside is then sprayed using Tamiya XF-76 IJN Grey. A large soft brush is used to wet the area and keep it damp. To create the chips, an old cut down brush is used in a light scrubbing motion to create the paint chips.
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5 The airframe we used as a point of reference had a distinctive boundary at the rear fuselage therefore this was masked using tape and the Worn Effects applied.
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7 As you can see, little of the camouflage paint remains and is exactly the final effect we are after.
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8 With the heavily chipped area done, more masking tape is used and the boundary is sprayed with the top colour. Note this is very much more opaque and no Worn Effects has been applied beforehand. This will provide a nice contrast and be interesting for the viewer.
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10 Here is the fuselage ready for the chipping stage. The nose area was blue/black on the real aircraft so this is left alone for now.
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12 A homemade tool made from a cocktail stick can be used for controlled chipping. Using a tool such as this is an effective way of creating contrast between panels such as the wing root in this example.
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9 Now we spray another coat of Worn Effects, this time on the rest of the airframe. When dry, we continue spraying the upper surface camouflage colour and use masking tape where necessary to achieve contrast.
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11 The rest of the fuselage is chipped using water and a cut down brush the same as on the underside. Tweezers are also a good way of creating fine scratches. There shouldn’t be any need to wet the area although this can enhance the effect in some cases.
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13 Here is the finished camouflage, note how the chips are not evenly distributed but are concentrated in logical areas closely following the patterns seen in the references.
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14 Using paint masks is an effective way of creating interesting paint effects with the markings. However a note of caution, the adhesive can be strong and may pull up the paint under the mask. This will be more likely if a matt varnish coat hasn’t been used to seal in the smooth metallic paint finish.
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15 On Japanese aircraft there was often a contrast between the paint finish and the national markings. The red paint tended to be more stable than the camouflage and therefore tended to stay more intact.
16 Here we can see further examples of this chipping effect and how it can be used on aircraft sporting multi-coloured camouflage finishes. This effect works especially well for worn winter whitewash schemes, such as this He.111 bomber.
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Here we can see another example of a chipped plane. In this case a Nakajima Ki-44 extremely worn by our friend Jose Luis Echaide with AK-089 Heavy Chipping fluid.
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José L. Echaide
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John Murphy
Modern construction equipment, such as bulldozers, bucket loaders, excavators (shovels), tipper trucks and graders, are not only cool looking machines but they are weathering magnets thanks to the tough work and often extreme terrain they operate in. Often these civilian machines replicate the very same effects military modellers strive to add to armoured vehicle models and also offer a fantastic reference source for so many forms of extreme weathering. For this article we have chosen to turn a nice gloss finished 1/50th die-cast metal display model of a Komatsu PC 210 excavator into one that looks like it has been working hard on a major construction project.
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We can see here that this 1/50th Excavator is really nicely detailed and makes a great display model. However, it’s missing something…. Weathering!
2 We start our weathering with the excavator bucket, which is moulded in a gloss black plastic.
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To create a metallic basecoat, we airbrush on a mix of Alclad 2 Gunmetal and Chrome.
Following the Alclad layer, we can apply a coat of Heavy Chipping fluid. We have to apply this in a couple of light coats to get an even coat over the high gloss Alclad.
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Next we apply a dark dirty-brown colour. For our model we have chosen an acrylic from Citadel Foundation called Charadon Granite! We don’t know what a Charadon is, but the colour is perfect.
A small piece of Scotchbrite pad is used to ‘dabon’ a combination of Dark Brown and Brake Dust to simulate some surface rust effects.
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After gentle scrubbing with a stiff brush and water to activate the Heavy Chipping fluid to remove some of the previous paint layers, we can now add a wash of enamel Earth Effects.
The final effects we add to the bucket are dried earth and for this we use a combination of pigment, white spirit and enamel based Matt Varnish.
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First we brush paint the bucket in the Matt varnish thinned with white spirit. We follow this by sprinkling on the pigment with a large brush by tapping the bristles with our finger.
Before the varnish has dried fully, we wipe off the excess pigment with a finger.
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The raised areas and teeth on the bucket are buffed with AK-Interactive’s Dark Steel pigment to impart a realistic metallic sheen.
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13 The die-cast model comes with a high gloss finish, which gives it a toy-like appearance. We must first take some of this shine away using some fine grade (grey colour) Scotchbrite.
14 For hard to reach areas we hold a small piece of Scotch-Brite in a set of forceps
Using our photo references we add chipping to the most common areas of wear, such as the rear corners of the counterweight.
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We start the chipping effect using a piece of regular (red-brown) ScotchBrite. For our chip colour we have chosen Life Color’s Frame Dirt from their railway Weathering set.
18 The frame under the driver’s door also receives heavy wear from driver’s muddy boots as they climb in and out all day. Masking tape prevents paint getting on the door.
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17 We do the same for the bucket end of the excavator arm. As can be seen here the paint is quite thin, so a couple of coats will be needed to create the final effect.
19 With the basic sponge chipping in place, the next step is to add scratches and chipping highlights using German Elfenbein.
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To replicate the random thin scratches we use more of the brown colour on a small piece of Scotch-Brite and drag it across the surface. Be sure to remove as much excess paint as possible.
Frame Dirt is now painted into the centre of these highlights.
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Here we can see the result of these effects before adding any washes, rust stains or streaking effects.
The excavator is now given a colour wash using Wash for DAK vehicles
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On the arm, the wash is applied in vertical strokes to simulate dirt and rain streaking.
White spirit and a soft flat-bristled brush are used to blend the streaks.
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The streaks are now left to dry fully, before any further weathering effects are added.
To add some areas of polished metal, a dark steel pigment and make-up applicator are used.
The bucket when in constant use will shine to a highly polished finish. Pigment is wiped on to the desired area then buffed to a high shine.
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29 The counterweight edges also received some localized graphite pigment.
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Chris Jerrett
Chips and scratches on armor are commonplace and if you want your model to have the appearance of being used, you will want to learn how to do it well. First, a steady hand and good brush skills are essential, as are good quality artists’ paintbrushes. In this article we will show how to apply realistic chips and scratches to a pair of M1 Abrams battle tanks using acrylic paints. One is painted in the NATO threecolour scheme and the other in desert tan as used by vehicles deployed to Iraq and Afghanistan. With the basic painting complete, we can see varying tones within the individual colours. This will play a part in complimenting the following chipping and weathering effects.
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For the desert tan example, we have this model has had an extensive highlight and shadow effect applied. This will give greater contrast to the dark browns for the deepest chips and scratches.
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3 We start by using very light tones from the Vallejo acrylic range. These light tones will represent scratches that have not penetrated completely through the paint.
4 These light tones are also used for the first stage in creating the deeper chips and scratches.
5 For the long scrapes and scratches we use a 3/0 brush. It is important that we have just the right consistency and amount of paint on the brush before starting. These long scrapes do take some practice to perfect.
6 For the scratched and chipped areas of the NATO scheme, the idea is to mix lighter tones of each of the base colours.
7 Proper research is important for chipping. In this picture we are applying green strokes over the black. Spare parts for Abrams are finished in either green or tan, so if this part gets damaged, green in this instance would be the first colour to show through.
8 Even with the plan to cover the plow with mud it is important not to miss the chipping stage, as they still be visible after the mud is applied.
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9 Research also shows that Abrams can be painted NATO camo over the tan, so the chips could also be tan due to the fact these tanks get rotated from depots in the United States or Germany where they would be in NATO camouflage.
10 The edges where the crews walk over and stowage is placed are im-
11 Next step is to fill in some of the light coloured scratches with dark metal colours. Again we use Vallejo paints and mix different tones depending on the depth and age of the scratch.
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13 Rust tones are applied using acrylic paints, here we can see the two tones of rust being added to the desert tan M1. We use acrylics in this first stage, as they will not be affected by oil paints used in the following stages.
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portant areas to add chipping. Even though the way individual chips and scratches are formed is random, it is vital we use logic and think why these areas would be damaged. One of the quickest methods for applying chips is to use the sponge technique as this gives a random chip effect and is very easy to do.
Final rust chips are completed with oil paints. The oils are better for the fine rust chips, as the transparency of the oil paint gives the appearance of depth as well as creating subtle rust staining.
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The oil paints can also be applied using the sponge technique, as we can see on this ammunition container. Just remember they need much longer to dry fully!
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The oils are applied the same way as the acrylics with a fine brush.
17 The best part about using slow-drying oil paints is that they allow plenty of time to manipulate the final effect or tone before they dry fully. 18 y 19 Before and after. The various chipping and scratching effects really add life and interest to this stowage box.
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John Tolcher
Adding weathering effects to your models gives them enormous character and realism. Worn or chipped paint are wonderful examples of these effects; and the Hairspray Technique is a great tool for achieving them. 2 The Hairspray Technique requires some abrasion of the top paint coat, so we need to ensure the lower layers stay put. A good quality primer such as Mr Primer Surfacer should guarantee this.
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1 1 This piece is from the Italeri 1/35th Steyr Tractor. We are using just the cab, which is to be painted up as an old wreck.
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3 Tamiya Red Brown XF-64 thinned with Tamiya Lacquer Thinner provides a good base coat, we follow this by spraying on two coats of Testors Flat Spray Lacquer.
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Next we spray on the top coat. Here we are using Tamiya paints, as we know, these work well. Remember that a thicker top coat will be harder to remove, and will also result in larger chips.
We should say now that the results of the Hairspray Technique are notoriously variable; sometimes it works beautifully, other times it can fail for no apparent reason. It is subject to a number of variable factors, some we can control while others we cannot. We recommend trying various brands on a test piece first to gauge their effectiveness.
Special tip for using hairspray Hold the test piece at a distance of 30cm or so from the hairspray can and give it a quick spray. Look at the piece to check for coverage, if there is not a smooth even coat, spray a little more. Then let it dry for a minute or two. You will soon see whether the top layer of paint is easy to remove or not. If not, use some more hairspray on the next test piece and try again, and if this fails try a different brand and try again. It is better to find out on a test piece rather than the actual model!
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As soon as the topcoat dries, start the chipping. To do this we gently brush on some water, starting along an edge. If the topcoat comes off too easily, or falls away in large chips, STOP and leave it to dry a little while longer. If this keeps happening you may to accept the fact you have added too much hairspray!
We start with a sharp wooden toothpick. Carefully scratch and chip the surface; don’t use too much pressure or you might cut through to the primer.
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This small, coarse artist’s brush works well, we moisten the brush and continue to work over the scratches to develop chipping around them.
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At this point the chipping process is now finished, just remember, it is all too easy to get carried away. The danger is not knowing when to stop; be careful, it’s very easy to go too far!
10 After the water has dried fully, we can begin adding rust stains, streaks and further weathering. It’s worth knowing enamels and oils will have no affect on the hairspray, if you are concerned, you can always add a protective layer of varnish over the topcoat first.
Stalinetz s-65 Tractor photos In these photos of John’s Stalinetz s-65 Tractor we can see how this Hairspray Technique can produce some ultra-realistic effects especially when expertly combined with other straightforward weathering processes.
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Chipping isn’t generally a weathering technique associated with figure painting as it say for armour modellers. Obtaining smooth highlights and shadows is deemed more important to perfect as a figure painter. It is however a valuable technique to practice, especially from WWI onwards, as soldiers began to wear equipment that has been
painted to help with their camouflage. Remember to not over do the chipping and keep the chipping effect random in both shape and distribution as our brain has a natural tendency to organize them in regular patterns, so be well aware of this while adding all those chips and scratches.
César Oliva
GAS MASK CANISTER
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1 We start applying a satin base coat to better convey a metallic surface and to add a nice contrast with the flat chips.
2 We now add the first chips by using a lighter shade of the base colour. It would be a good idea to use various shades if we have painted strong highlights and shadows.
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We can now add some darker spots to depict the damage that has gone through to the metal. For this steel gasmask canister we are using a very dark reddish brown shade. Don’t forget to take into account the materials used in the construction of the part ( e.g. aluminum, brass etc ).
STEEL HEMET IN WINTER CAMOUFLAGE
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To model a distressed snow camouflage we begin with a solid coat of light grey. Do not use pure white.
In this step, some highlighting has been added using pure white, which has been airbrushed on as a translucent glaze.
Now we can add some mapping effects with more pure White, this is why we did not use pure white earlier. if we paint too light a base coat our highlights wouldn’t have enough contrast.
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The next step involves the actual chipping. We can start by either painting small chips and later join some to make larger ones, or then start with the big chips and then add the smaller ones.
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This technique and others such as the a sponge, dry-brushing, hair spray etc., work better when combined. So it’s a good idea to paint some more chips the traditional way after that.
To help replicate the rubbing of a surface, we can apply glazes with the highly diluted colour we used for the chipping. Some very dark brown can also be used on the inside of the chipped areas to represent an almost rubbed off first coat of paint. The key is to use very thin paint –almost tinted water. This way a subtle effect can be built up without leaving watermark rings.
Another useful technique is to use an old synthetic brush with cut down bristles. Use the paint directly from the bottle, or at least almost undiluted. Apply it in a stippling motion trying to spin the brush a bit after every stroke to avoid a repetitive pattern.
8 To finish off, we outline the lower portion of some of the chips and scratches with pure white paint. It adds a nice three-dimensional effect.
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WATERBOTTLE
Start with a mix of gloss black, dark reddish brown and gunmetal to achieve a deep metal look.
Then paint 2 some scratches and other wear and tear with a lightened shade of the base colour, adding a little light grey to it as these cups were fabricated from Aluminium.
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LUNCHBOX
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We start again with a satin base coat to get a nice metallic sheen.
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Apply chips and scratches with a lightened version of the base. Start with the edges and then go to the middle sections. We´ll now paint some dark brown metal chips inside some the lightercoloured chips and to the top part of some of the scratches to, again, represent the damages that has reached the base metal.
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5 An important piece of advice is not to try painting the chipping on the edges directly with the tip of the brush. It´s actually much easier to use the side of the brush close to the tip set perpendicular to the edge we´re painting in.
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Another optional step is to rub some graphite on some of the edges with a common pencil. Here, as always, it´s important not to overdo it.
Sci-fi models have to offer the best subject choice when it comes to extreme weathering. We are not held back by real life references or rivet counters telling us that, it’s the wrong camouflage, wrong version etc. We are free to have fun and experiment. In this article we will show how to create realistic looking chipped paint on a 1/20th scale, Hasegawa Falke - Antigravity Armoured Raider, by using a brush-on silicone mould release agent, that if painted on between each layer of paint will reduce the bond between these layers and allow them to be scratched off easily with a selection of tools, such as wooden cocktail and chop sticks as well as some metal sculpting tools.
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A custom Yellow Zinc Chromate P rim er shade is mixed up and airbrushed on.
Lincoln Wright
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4 2 Except for the engine exhaust area, Mr. Silicone Barrier is brushed over the entire model straight from the bottle.
3 Mr. Color’s paints will be used for the main camouflage colours. Dark Sea Grey and Duck Egg Green are our colours of choice.
Once the Mr. Silicone has dried, Duck Egg Green is airbrushed on as the base colour. We then sketch on the camouflage pattern using a soft pencil. No masking of any kind is used, as it will pull up the base coats when removed!
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Mr. Silicone Barrier is painted on prior to adding the Dark Sea Grey.
The Dark Sea Grey colour is carefully hand painted on over the Silicone barrier.
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7 Any brush strokes in the Dark Sea Grey are smoothed over and hidden by misting on more of this colour with an airbrush.
Because we cannot using masking tape, as it will pull up the paint, we have to paint these ID bands freehand!
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A custom mix of greens is used for the Identification bands on the engine intake pods.
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Now for the fun bit, adding the chips and scratches. We start by adding general damage and for this we use a variety of cocktail sticks with different shaped tips.
Wooden tools have the perfect abrasion qualities and are soft enough that they won’t cut through the paint layers too quickly. Wooden chopsticks for example are perfect for these flat areas.
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Sharp tools, such as this piece of brass rod are excellent for producing these really fine scratches. Just make sure you don’t press too hard though.
Using the square edge of a wooden chopstick is a great way of adding broader scratches to curved surfaces.
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The rounded edge of a cocktail stick is also great for adding these scratches. Notice how most of the damage has been added to the edges of panels etc.
Artist’s steel sculpting tools can be used but great care needs to be taken, if too much pressure is applied during the scratching process it is all too easy to end up scratching down to the bare plastic!
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Weathering Steps - Using a variety of weathering products and oil paints. To be covered in depth in future articles!
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David Martí
Chipping on wood is the focus for this small feature. We have a typical cart that has only been painted on the exterior surfaces and maintains the original unpainted wood finish on the inside. With this we create contrast between the two parts giving a realistic appearance. In this case we made it moderate chippings.
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Our wooden cart is the 1/35 plastic kit from MiniArt.
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We apply a grey primer base coat (AK-003).
Next we create a strong resistant base, mixed from Tamiya colours (XF- 60 and XF- 57) and Hobby Color’s matt varnish (H-20).
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Now we apply the Worn Effects fluid (AK-163).
A dark grey is now airbrushed on over the fully dried Worn Effects fluid.
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To start the scratched and chipped effect we remove the dark grey colour by dampening the surface with water and working with brushes and needles.
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This is the result after finishing this step. We can now do the same to the rest of the cart.
We paint chipping with the a two-colour technique.
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First, we apply the clear colour (AK-165).
And them, the dark colour (AK-711) With this, the chipping work is completed. We have created a realistic base to start our weathering effects.
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We paint the hardware, i.e. the metal parts with old rust (AK-709)-
Using oils we add some fading to the grey painted areas.
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A Dark Wash (AK-045) is flowed into the gaps between the wooden planks.
With acrylic rust colours we work the metal parts for an old rusted metal finish.
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Streaking Grime (AK-069) is added to the sides and rear of the cart.
With a mixture of earth effects and plaster we apply dry mud splatters to the sides of the cart.
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European Dust pigment is applied dry to the inside of the cart. White spirit is then used to manipulate it and fix it in place.
To create the wood grain effect on the wheels and some fresh wood chipping we use a selection of acrylic paints.
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We create a polished metal effect with pigments and pencil graphite.
Some oil spots added to the inside of the cart complete the weathering process.
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Here is a basic “recipe” for peeling paint on wood. The method involves pre-staining strips of Basswood, and then adding some pigment powders and paint thinner (mineral spirits) to reduce adhesion of the paint. Once the paint is applied over these materials, it is easy to remove using adhesive tape. Since the paint is actually being peeled off the wood, very realistic results can be achieved.
Chuck Doan
Research. We highly recommend doing some book and internet research to observe the actual ways that paint can peel from wood. Careful attention to the real thing will aid in copying proper peeling patterns. The Flickr photo site has many photo groups (collections) that cover weathered paint and wood. Searching photo “tags” using terms like “peeling paint” and “weathered wood” can yield many excellent reference photos to use in your work.
2 Basswood is usually a straight-grained wood, but sometimes there are end pieces that have an unrealistic “speckle” grain. Avoid these pieces; they will never look realistic.
1 Here are the basic ingredients for the peeling paint on wood technique. These are the materials we have found to be successful.
A soft wire brush can be used to add some textured grain to the wood. Gently brush with the grain to achieve this effect.
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A sanding stick can be used to both add some grain effects and also help remove the fuzz commonly found on Basswood.
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We use Silverwood stain to add a grey tone to the wood. Several applications may be required to build up a nice grey colour. We are using the applicator that comes with the stain; a brush can work too. Oil paints and acrylics can be used for these stains. Feel free to experiment.
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8 Using a fairly broad brush, apply the white spirit (mineral spirits) along the strip of wood. Wait until just a slight sheen is left before applying the paint.
6 & 7 Adding some pigment powders over the wood will help the paint release more easily. The pigment is applied with a brush and the excess wiped off with a finger. The pigment will not affect the colouring of the final effect.
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We begin by painting the strip with the acrylic paint, brush out one coat at a time, letting the paint dry for approximately 15 to 30 seconds between coats. Usually three coats are enough to get a good peel. More coats equal more peeling, but if the paint is too thick it will not look right and the peeled edges will look too rubbery. Brush marks in the paint are fine and even desirable since we are trying to duplicate a hand applied finish.
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TECHNIQUE TIP The next three steps are to be done in close order. We first cut the strips to ‘almost’ the final length before these steps. Each board is peeled individually, so they can be peeled to suit a specific location or pattern.
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After letting the final paint coat dry for about a minute or two, it is time to begin the peeling. Use a short strip of Scotch Magic tape, usually laid along the grain. Press lightly since we don’t want to pull up slivers of wood. It may take a few tries before the paint starts to lift. Keep turning the tape to use full strength adhesive (thinner dulls it) and also use fresh tape strips as required (It is not unusual to use several strips of tape for each piece of wood). After some practice you will be able to control the amount of paint that is removed. You can also vary the tape, for example using a sharp folded edge to achieve small strips of peel, or even do some cross grain pulling for differing patterns. When each strip of wood is done, let it dry for an hour or so before beginning the final steps.
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A sharp craft knife is used to add deeper grain cracks and splits. If any “fresh” wood is exposed you can touch it up with a small brush full of Silverwood stain. Each board is coated with a matt-varnish, we are using Testors Dullcote to remove any wood sheen and to seal the peeled portions before the final colouring.Oil paints and acrylics can be used for these stains. Feel free to experiment.
13 The peeled portions of wood siding can be any shade of colour, from light grey to dark browns, blacks and even rust orange. Thinned Gouache is being used to add different coloured highlights to the exposed wood. oil paints and acrylic oils can also be used.
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Jamie Haggo
In this small feature will describe some simple step by steps on how to add some realistic chipping effects to the aluminium cockpit of a Focke Wulf Fw 190D-9
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1 The base coat is Gunze RLM 66, which gives a nice smooth finish ready for the other weathering effects. Water and brushes are gathered ready to begin the chipping.
We first undercoat the cockpit with Alclad Aluminium followed by a mist of Vallejo Matt Varnish. This is important, otherwise the Alclad will be too shiny and the topcoat will wipe off instead of chipping.
3 Using a round brush, water is flooded on and allowed to soak into the paint. A tiny amount of washing-up liquid will help to break the surface tension.
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4 Using an old stiff brush, the surface is scrubbed until the chips start appearing. Try to use logic for the positioning of the chips and stop regularly to assess progress.
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Here is the finished chipping, note how authentic the chips look. A random effect is important for realism and it’s not too much.
Other techniques can be used to enhance the Chipping Fluid, for example the sponge technique and for a dark coloured cockpit Citadel Chainmail acrylic gives a nice contrast to the Dark Grey.
8 7 With the sponge loaded with paint and the excess dabbed off onto some kitchen roll the chips are created by dabbing the sponge onto the corners of the parts using a light pressure.
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The sponge technique can also be used with a latex-masking product to produce chips. Here Humbrol Maskol is dabbed onto the seat, before applying the top layer of paint.
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When the top coat is dry the Maskol can be removed by rubbing with your finger. If there are stubborn bits, tweezers and tape can be used.
The finished cockpit, note the pigments added in the foot wells, these areas get filthy, especially when the aircraft are operated from rough airstrips.
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Here we can see how good this simple and quick technique produces great looking random scratches and paint chips.
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Gunnar Bäumer
Weathering an anti-tank gun such as AFV Club’s Pak 43/41 ‘Scheunentor’ version of the infamous “88” is always a very interesting task. There are very few, if any plain surfaces, it seems this gun is just full of rivets and other small details, which all contrast nicely with the clean lines of the lengthy gun barrel. Are challenge is to find a way to make this model as interesting as we can, by bringing out all those details and at the same time adding realistic weathering effects, which will bring it to life. Having an inspirational reference photo is always a great help and we were inspired by a high-resolution photo of one of these Pak 43 guns overlooking the “Fox Green” sector of Omaha beach after it had been captured intact on D-Day.
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1 All parts are given a couple of light coats with Tamiya’s Superfine Surface Primer. This gives us a tough durable surface to add all other paint and weathering effects on to.
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3 The parts are now painted in Tamiya’s XF-55 Deck Tan to keep the overall tone very light. This colour will tone down and darken during the subsequent weathering stages.
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2 A thin coat of Tamiya XF-69 NATO-Black mixed with Lacquer Thinner is used as a perfect pre-shade for the dark yellow camouflage colour.
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4 A couple of light coats with Tamiya’s new X-35 Semi-Gloss seals everything in before adding washes etc.
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5 It’s clear to see here how a filter both warms and darkens the Deck Tan.
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7 The wash needs to dry fully before we start to remove the excess. Again, the brush should only be lightly moistened with clean White Spirit.
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9 The Chipping is further enhanced using a brand new 0/2 paintbrush and the same colour mix, thinned with some tap water and a drop of dish washing liquid and applied as fine scratches.
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11 In this case we can simply remove these unwanted chips with the help of a clean brush and Perfect Cleaner. Thankfully the semi-gloss varnish prevents damage to the underlying paint finish.
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6 A pin-wash of AK’s Wash for DAK vehicles follows the filter. The wash is stirred up and a few drops are poured into a separate dish. This way we only need to stir a small amount to keep the consistency of the Wash.
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8 First light paint chips are applied using a sponge and tweezers. We use a mix of Vallejo’s acrylic Pale Sand and Iraqi Sand.
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10 Here we can what happens if we do not remove the excess paint from the sponge before applying to the model.
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12 Streaking Grime for Dark Yellow vehicles is used to paint on small thin vertical lines. Although they really look huge under the camera, they aren’t!
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13 The Streaking Grime has dried sufficiently, when you cannot wipe away any of the streaks with a finger.
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15 The results after just two streaking applications are very subtle and almost invisible streaks and stains.
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17 Take some paint, mixed to a creamy consistency then remove the excess over a paper towel before flicking the paint from the brush with a finger.
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14 A round No. 2 brush, damped with White Spirit, is now used to blend the streaks with the paint. Be sure to keep those streaks vertical. Otherwise they will look odd.
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16 We will use a speckling technique to add more interest to the basic finish using a Buff coloured oil paint, White Spirit and an adapted Stencil-brush are used for this.
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18 The next step is to repeat this process with some darker spots, and for this we use Humbrol 62 and 113, AK Interactive Medium Rust Pigments and some White Spirit to thin them.
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19 The results of this speckling, is a surface that is much more interesting when it’s combined with all the other affects we have used.
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20 Dark Steel graphite powder is used to represent areas of high wear, such as the handles, breechblock and ground spades.
21 Engine Grime thinned with White Spirit is applied around the hubs and axles to give the effect of old grease.
As we can see, these simple techniques have been combined to produce a realistic finish and add lots of character to the finished model.
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Using the ‘sponge’ technique we describes some simple methods for to creating realistic chipping and scratch effects. Scratching and chipping paint effects can be one of the most pleasurable and rewarding aspects to modelling. To demonstrate these effects we have chosen to use an ammunition container from the 1/35th scale AFV club 251 Drilling kit. This weathering process can easily be adapted and used on other parts of the model as we will show in the accompanying photographs of the completed gun and interior.
Lester Plaskitt
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1 We start by choosing a lighter than usual shade of the base colour. This is because the filters and washes will darken the base colour considerably. The satin varnish will help the washes flow over the surface.
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2 To add some subtle yellow tones to the subject we use Tamiya X-24 Clear Yellow heavily thinned with water.
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3 The thinned X-24 is applied using a flat brush in successive glazes working in downward strokes being careful not to let the yellow pool in any areas.
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4 Burnt Umber and Sepia oil paints are used to add some depth and subtle streaking effects. Cardboard soaks the excess oil, which would prevent the paints drying to a gloss finish.
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5 Here we have applied the oil wash using a wide brush in a downward motion, this is then left to settle for 10 - 15 minutes. Notice we are left with some streaking effects, which will be blended in the next step. 7 The tools required in creating the worn and chipped paint effects. Vallejo Burnt Umber, German camouflage Black Brown, a fine pointed brush and some fine density sponge.
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6 Now the oil paint can be carefully blended into the base coat using a good quality artist’s flat brush using upwards and downward strokes to effectively blend in the oils to leave a subtle stain and very soft streaks.
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8 To begin the chipping effect a small piece of sponge is held in a pair of tweezers. The sponge is then dipped into a slightly thinned 50/50 mix of the Black Brown and Burnt Umber. It is very important we remove as much excess paint as possible on a piece of paper towel before applying to the model.
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9 To further enhance the paint discolouration caused by the retaining clamp a thin wash of burnt umber oil paint is carefully applied to the gap in-between the tape.
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12 We apply fine scratches using Vallejo Burnt Umber and Black Brown with a fine brush to further enhance the damaged paint effect.
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10 This wash is then carefully blended away so it appears more as a rusty stain.
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11 Using a larger piece of sponge we can add further chips and scratches to the rest of the container, concentrating these on areas that would receive the most abuse.
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13 To give a 3-D effect to the deeper scratches, we use small dots of a Radome Tan and White mix, which we carefully apply onto the top of some of the more pronounced scratches.
14 Here we see the ammo can with the completed scratching and chipped paint effects.
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16 The graphite powder can now be carefully rubbed onto the ammo container again concentrating on the areas of wear.
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17 For a more intense metallic sheen around the areas of highest wear the pencil can be applied directly to the surface. 15 The final step is to add some bare metal effects. This is easily reproduced using the graphite from a 6B pencil and a ladies’ sponge make-up applicator.
18 Now we have the completed ammo container waiting to be incorporated into the rest of the model.
19 A view of the interior of the Sd.Kfz 251 half-track showing how the chipping and scratching effects can be utilised on other areas of the model.
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David Martí
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After priming the turret, we paint the turret with three different shades of rust to create highlights and shadows.
Following a coat of matt varnish the turret is brushed with water.
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Using a selection of different sized grains of salt, we sprinkle on the smaller grains and place the larger ones on with tweezers.
We can also use a brush for move the salt around until we are happy that the chipping will look natural and be in logical places.
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Using a pipette (dropper) carefully add more water to fix the salt in place.
Once the water has dried completely, we can now apply the topcoat of paint. Take care when airbrushing this coat on, as too much air pressure will blow away some of the salt.
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As with the rust colours we are applying some highlights to add greater visual interest to the monotone Russian 4BO Green camouflage colour
Once the airbrushing has been completed, it is simply a case of wetting the model’s surface again and then removing the salt with a brush.
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Here we can see the final result of this process, it’s now ready for weathering. Once the decals, colour-wash, fading and rust washes and pigments have been applied we can see just how good the results are, when combined with other weathering techniques and products.
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CHIPPING & SCRATCHING
PHOTOS
REFERENCE Regardless of the paints used and the surface it is applied to, it is inevitable that will get damaged and worn over time.
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2 1 Chipping and pealing paint doesn’t come more extreme than on the side of this wood paneled railway boxcar. 2 & 3 This armoured train displays some great weathering effects. The sand coloured basecoat contrasts nicely with the three-colour camouflage scheme on top. (Graeme Carruthers). 4 This Saracen armoured car rusting away in the storage yard of the Tank Museum, Bovington, England shows off at least three layers of chipping effects.
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8 This excavator (shovel) exhibits the familiar scrapes often seen around the base of the counterweight on the body. Also checkout the wear on the company logo and the highly polished metal tracks. (Graeme Carruthers). 9 The bright magnesium alloy armour on this wrecked Soviet BMD-1 shows perfectly through all the chips and scratches as this vehicle rests in the Kabul Tank Graveyard.
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14 This T-55 wheel offers some great chipping reference. Not only has the Iraqi Sand top colour chipped heavily, but also the Soviet Green below that, which has exposed the Red Oxide primer colour!.
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16 Even this modern Jerry can used to refuel dirt bikes has suffered from paint chipping and scratches. 17 This excavator bucket mounted on a Trojan Armoured Engineer Vehicle shows portions of the original CAT yellow under the camouflage green. 18 This excavator used in the logging industry shows heavy wear on the edges of the bodywork and the hydraulic cylinders. 17
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19 This superb photo of a bulldozer used to push fishing boats into the sea on the south coast of England is a great example of extreme weathering caused by years of exposure to the sea air. (Fraser Grey) 20 The tow bars on this US Army Stryker are covered in tiny scratches. Of interest are the larger chips on the ends, where they are frequently attached to the vehicle’s towing points. (Ralph Zwilling). 19
21 & 22 The US Army Opposition Force (OPFOR) vehicle based on an M113 has numerous scratches and scrapes along the sides of the hull and the fake ERA blocks on the turret. (Ralph Zwilling).
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POSTCARDS FROM THE WORLD
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GREECE HELLAS
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NEXT ISSUE HAT 'S
W I 'LL SHOW YOU U N DER TH E
HOOD!!
IN THE NEXT ISSUE.. by the Devil of Modelling
Engines and Oils, this will be the focus of the next issue of The Weathering Magazine. If you are the type of modeller that never wants their models to look used and want it to look shiny and like a toy, then this next issue will be of no use and for your own safety, it’s best if you hide away until they are all sold out and never let anyone show you what’s inside. But for those of you that are, then there maybe the chance of beautiful Akatsiya or the Editor semi-naked and covered in oil and if that isn’t enough to excite you, we will also be covering many comprehensive stepby-step techniques that will help you transform those ‘toy-like’ models into realistic scale replicas of the real thing, complete with realistic bare metal finishes for a wide range of engine types and the best ways to create all those oil, fuel and grease stains and effects as well. We aim to make your latest model look so realistic that the engine will fire into life with the flick of a switch or turn of a key. Don’t forget, if it has an engine, it’s bound to need oil and fuel to make it run, that means at some point it will leak, spill, splash and get dirty, and this is the way we love to finish our models. 86 / THE WEATHERING MAGAZINE / CHIPPING
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KDE Windows Installer Review. Who would have guessed that KDE, one of the most popular Linux desktop environments, would be brought to Windows, along with all its applications? Here, its name says it all. KDE Windows Installer is a KDE installer for Windows operating systems Windows 2000, XP, and 2003, with Windows Vista on the way. Windows and Mac OS X. KDE software on these Operating Systems is in experimental state. Things might, or might not work properly at this point in time, largely depending on the app in question. An installer for KDE applications on Windows is available on. The KDE on Windows Initiative is an ongoing project to port the KDE applications to Windows. Community Wiki UserBase Wiki Miscellaneous Stuff Support International Websites Download KDE Software Code of Conduct. Maintained by KDE Webmasters KDE ® and the K Desktop Environment. Kde linux download. GanttPRO is online Gantt chart software that helps single users and teams plan, schedule, and manage their projects. The project planning tool allows project managers and teams to create and assign tasks, track progress, work with tasks dependencies and milestones. Follow these steps to create installation media (USB flash drive or DVD) you can use to install a new copy of Windows 10, perform a clean installation, or reinstall Windows 10. Before you download the tool make sure you have: An internet connection (internet service provider fees may apply).